view regexParser/subsetConstraction.cc @ 202:39ca25ed0607

add searchBit test
author Masataka Kohagura <kohagura@cr.ie.u-ryukyu.ac.jp>
date Sat, 26 Dec 2015 19:49:34 +0900
parents b8bc24abaf8a
children e809a2dd0731
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>

#include "regexParser.h"
#include "subsetConstraction.h"
#include "node.h"
#include "BitVector.h"
#include "error.h"

CharClassPtr createCharClassRange(unsigned long begin, unsigned long end,unsigned long state, CharClassPtr left, CharClassPtr right) {
    CharClassPtr cc = NEW(CharClass);
    cc->type = 'r';
    cc->cond.range.begin = begin;
    cc->cond.range.end = end;
    cc->cond.range.next = NULL;
    cc->left = left;
    cc->right = right;
    cc->nextState.bitContainer = state;
    return cc;
}

CharClassPtr mergeCCTree(CharClassPtr cc,unsigned char mBegin,unsigned char mEnd,BitVector nextState) {
    CharClassPtr cc1;
    if (cc) {
        cc1 = charClassMerge(cc,mBegin,mEnd,nextState);
    } else {
        cc1 = createCharClassRange(mBegin,mEnd,nextState.bitContainer,NULL,NULL);
    }
    return cc1;
}

CharClassPtr charClassMerge(CharClassPtr cc,unsigned long begin, unsigned long end, BitVector nextState) {
    // 重なっているccの領域を分割する
    // 必要ならばnextStateを重ねあわせる
    // 変更があった場合は新しくリストを作って返す
    if (end < cc->cond.range.begin ) { // 1
        if (cc->left) {
            return createCharClassRange(cc->cond.range.begin,cc->cond.range.end,nextState.bitContainer,charClassMerge(cc->left,begin,end,nextState),cc->right);
        } else {
            return createCharClassRange(begin,end,nextState.bitContainer,NULL,cc);
        }
    } else if (end == cc->cond.range.begin && begin != end ) { // 2
        CharClassPtr cc1 = mergeCCTree(cc->left,begin,end-1,nextState);
        if (cc->cond.range.begin == cc->cond.range.end) {
            return createCharClassRange(cc->cond.range.begin,cc->cond.range.end,
                cc->nextState.bitContainer | nextState.bitContainer, cc1,cc->right);
        }
        CharClassPtr cc3 = createCharClassRange(cc->cond.range.begin+1,cc->cond.range.end,cc->nextState.bitContainer,cc->left,cc->right);
        return createCharClassRange(cc->cond.range.begin,cc->cond.range.begin,
            cc->nextState.bitContainer | nextState.bitContainer,cc1,cc3);
    } else if (end < cc->cond.range.end) { // range.begin < end
        if (begin < cc->cond.range.begin) {  // 3
            CharClassPtr cc1 = mergeCCTree(cc->left,begin,cc->cond.range.begin-1,nextState);
            CharClassPtr cc3 = createCharClassRange(end+1,cc->cond.range.end,cc->nextState.bitContainer,cc->left,cc->right);
            return createCharClassRange(cc->cond.range.begin,end,cc->nextState.bitContainer | nextState.bitContainer,cc1,cc3);
        }
        if (begin == cc->cond.range.begin) {  // 6
            CharClassPtr cc2 = createCharClassRange(end+1,cc->cond.range.end,cc->nextState.bitContainer,NULL,cc->right);
            return createCharClassRange(begin,end,cc->nextState.bitContainer | nextState.bitContainer,cc->left,cc2);
        }
        // 9
        CharClassPtr cc2 = createCharClassRange(cc->cond.range.begin,begin-1,cc->nextState.bitContainer,cc->left,NULL);
        CharClassPtr cc3 = createCharClassRange(end+1,cc->cond.range.end,cc->nextState.bitContainer,NULL,cc->right);
        return createCharClassRange(begin,end,cc->nextState.bitContainer | nextState.bitContainer,cc2,cc3);
    } else if (end == cc->cond.range.end) {
        if (begin == cc->cond.range.begin) { // 7
            return createCharClassRange(begin,end,cc->nextState.bitContainer | nextState.bitContainer,cc->left,cc->right);
        } else if (begin < cc->cond.range.begin) { // 4
            CharClassPtr cc1 = mergeCCTree(cc->left,begin,cc->cond.range.begin-1,nextState);
            return createCharClassRange(cc->cond.range.begin,end,cc->nextState.bitContainer | nextState.bitContainer,cc1,cc->right);
        }
        // 10 cond.range.begin < begin
        CharClassPtr cc2 = createCharClassRange(begin,cc->cond.range.end,cc->nextState.bitContainer | nextState.bitContainer,NULL,cc->right);
        return createCharClassRange(cc->cond.range.begin,begin-1,cc->nextState.bitContainer,cc->left,cc2);
    }
    if (begin > cc->cond.range.end ) { // 13
        if (cc->right) {
            return createCharClassRange(cc->cond.range.begin,cc->cond.range.end,nextState.bitContainer,cc->left,charClassMerge(cc->right,begin,end,nextState));
        } else {
            return createCharClassRange(begin,end,nextState.bitContainer,cc,NULL);
        }
    }
    if (begin >= cc->cond.range.begin && begin <= cc->cond.range.end) {
        if (end > cc->cond.range.end) { // cond.range.end < end
            if (begin == cc->cond.range.begin) {    // 8
                CharClassPtr cc1 = mergeCCTree(cc->right,cc->cond.range.end+1,end,nextState);
                return createCharClassRange(cc->cond.range.begin,cc->cond.range.end,
                    cc->nextState.bitContainer | nextState.bitContainer,cc->left,cc1);
            }
            if (begin > cc->cond.range.begin) {  // 11
                CharClassPtr cc1 = mergeCCTree(cc->right,cc->cond.range.end+1,end,nextState);
                CharClassPtr cc3 = createCharClassRange(cc->cond.range.begin,begin-1,cc->nextState.bitContainer,cc->left,NULL);
                return createCharClassRange(begin,cc->cond.range.end,cc->nextState.bitContainer | nextState.bitContainer,cc3,cc1);
            }
        }
        // begin != end && end != cc->cond.range.end
        if (begin == cc->cond.range.end) { // 12
            CharClassPtr cc1 = mergeCCTree(cc->right,begin+1,end,nextState);
            if (cc->cond.range.begin == cc->cond.range.end) {
                return createCharClassRange(cc->cond.range.begin,cc->cond.range.end,cc->nextState.bitContainer | nextState.bitContainer,cc1,cc->right);
            }
            CharClassPtr cc3 = createCharClassRange(cc->cond.range.begin,cc->cond.range.end-1,cc->nextState.bitContainer,cc->left,NULL);
            return createCharClassRange(cc->cond.range.end,cc->cond.range.end,cc->nextState.bitContainer | nextState.bitContainer,cc1,cc3);
        }
    } else if (begin < cc->cond.range.begin) { // 5
        CharClassPtr cc1 = mergeCCTree(cc->left,begin,cc->cond.range.begin-1,nextState);
        CharClassPtr cc3 = mergeCCTree(cc->right,cc->cond.range.end+1,end,nextState);
        return createCharClassRange(cc->cond.range.begin,cc->cond.range.end,cc->nextState.bitContainer | nextState.bitContainer,cc1,cc3);
    } else {
        printf("charClassMerge Error : begin %lu end %lu cc->begin %lu cc->end %lu\n", begin,end,cc->cond.range.begin,cc->cond.range.end);
    }
    return cc;
}

void findLeftMost(CharClassPtr next,CharClassWalkerPtr walk) {
    while (next->left) {
        CharClassStackPtr ccs = NEW(CharClassStack);
        ccs->next = walk->stack;
        ccs->turn = walk->turn;
        walk->turn = LEFT;
        ccs->cc = next;
        walk->stack = ccs;
        next = next->left;
    }
    walk->turn = SELF;
    walk->next = next;
}

CharClassWalkerPtr createCharClassWalker (CharClassPtr next) {
    CharClassWalkerPtr walk = NEW(CharClassWalker);
    walk->next = NULL;
    walk->stack = NULL;
    if (!next) return walk;
    findLeftMost(next,walk);
    return walk;
}

bool hasNext(CharClassWalkerPtr walk) {
    return walk->next != NULL;
}

CharClassStackPtr charClassStackPop(CharClassWalkerPtr walk) {
    CharClassStackPtr prev = walk->stack->next;
    free(walk->stack);
    walk->stack = prev;
    walk->turn = prev->turn;
    return prev;
}

CharClassPtr getNext(CharClassWalkerPtr walk) {
    CharClassPtr current = walk->next;
    walk->next = NULL;
    if (walk->turn == SELF) {
        if (current->right) {
            walk->turn = RIGHT;
            findLeftMost(current->right,walk);
            return current;
        }
    }
    while (walk->stack) {
        walk->next = walk->stack->cc;
        charClassStackPop(walk);
        if (walk->turn == LEFT) {
            walk->turn = SELF;
            return current;
        }
    } 
    walk->next = NULL;
    return current;
}

void setState(CharClassPtr cc, BitVector bi) {
    cc->nextState = bi;
    if (cc->left) {
        setState(cc->left,bi);
    }
    cc->nextState = bi;
    if (cc->right) {
        setState(cc->right,bi);
    }
}

CharClassPtr mergeTransition(StatePtr x,CharClassPtr y) {
    if (x->cc == NULL) {
        return y;
    }
    CharClassWalkerPtr walk = createCharClassWalker(x->cc);
    CharClassPtr ccy = y;
    BitVector bi;
    for (CharClassPtr cc = getNext(walk); hasNext(walk); cc=getNext(walk)) {
        unsigned long begin = cc->cond.range.begin;
        unsigned long end = cc->cond.range.end;
        bi = cc->nextState;
        ccy = charClassMerge(ccy,begin,end,bi);
    }
    free(walk);
    return ccy;
}

/**
    作成する state を linked list
    bitvector を index とした配列に BitVectorPtr を格納
    state に対応する NodePtr を
 */
StatePtr createState(TGValue tgv,NodePtr n) {
    StatePtr s = NEW(State);
    s->stateNum = n->stateNum = ++tgv.tg->stateMax;
    s->next = tgv.tg->stateList;
    tgv.tg->stateList = s;
    s->node = n;
    BitVector bi = createBitVector(n->stateNum);
    s->bitState = bi;
    s->cc = NULL;
    return s;
}

/**
    正規表現に必要な状態を探して、それぞれに番号を割り振る
    前が * でない + は新しく状態を作る
    * があったら、次の状態はその時の先頭の状態になる
 */
TGValue stateAllocate(NodePtr n,TGValue tgv) {
    if (n->tokenType == '+') {
        TGValue tgvLeft = stateAllocate(n->left,tgv);
        if (tgvLeft.asterisk) {
            TGValue tgvRight = tgvLeft;
            tgvRight.asterisk = false;
            tgvRight = stateAllocate(n->right,tgvRight);
            tgvRight.asterisk = true;
            return tgvRight;
        }
        TGValue tgvRight = tgvLeft;
        n->right->state = createState(tgvRight,n->right);
        tgvRight.startState = n->right->state;
        stateAllocate(n->right,tgvRight);
        return tgvLeft;
    } else if (n->tokenType == '|') {
        TGValue tgv1  = stateAllocate(n->left,tgv);
        TGValue tgv2 = stateAllocate(n->right,tgv1);
        return tgv2;
    } else if (n->tokenType == '*') {
        TGValue tgvAstah = tgv;
        tgvAstah.endState = tgvAstah.startState;
        tgvAstah = stateAllocate(n->left,tgvAstah);
        tgvAstah.asterisk = true;
        return tgvAstah;
    } else if (n->tokenType == 'c' || n->tokenType == 'a'){
        TGValue tgv1 = tgv;
        tgv1.asterisk = false;
        n->stateNum = tgv.startState->stateNum;
        n->nextStateNum = tgv.endState->stateNum;
        n->state = tgv.startState;
        n->nextState = tgv.endState;
        return tgv1;
    } else {
        return tgv;
    }
}

/**
    割り当てられた状態に沿って charclass の行き先を書き換える
    書き換えた charclass を merge する
    前の部分に * がない + は新しい状態をつくるので、state を切り替えて生成する
 */
TGValue generateTransition(NodePtr n,TGValue tgv) {
    if (n->tokenType == '+') {
        TGValue tgvLeft = generateTransition(n->left,tgv);
        if (tgvLeft.asterisk) {
            TGValue tgvRight = tgvLeft;
            tgvRight.asterisk = false;
            tgvRight = generateTransition(n->right,tgvRight);
            tgvRight.asterisk = true;
            return tgvRight;
        }
        StatePtr left = tgvLeft.startState;
        tgvLeft.startState = n->right->state;
        tgvLeft.tg->stateArray[tgvLeft.startState->bitState.bitContainer] = left;
        TGValue tgv1 = generateTransition(n->right,tgvLeft);
        tgv1.startState = left;
        return tgv1;
    } else if (n->tokenType == '|') {
        TGValue tgv1  = generateTransition(n->left,tgv);
        TGValue tgv2 = generateTransition(n->right,tgv1);
        return tgv2;
    } else if (n->tokenType == '*') {
        TGValue tgvAstah = generateTransition(n->left,tgv);
        tgvAstah.asterisk = true;
        return tgvAstah;
    } else if (n->tokenType == 'c' || n->tokenType == 'a'){
        TGValue tgv1 = tgv;
        tgv1.asterisk = false;
        BitVector bi = createBitVector(n->nextStateNum);
        setState(n->cc,bi);
        tgv1.startState->cc = mergeTransition(tgv1.startState,n->cc);
        return tgv1;
    } else {
        return tgv;
    }
}

TransitionGeneratorPtr createTransitionGenerator() {
    TransitionGeneratorPtr tg = NEW(TransitionGenerator);
    tg->stateMax = -1;
    tg->stack = NULL;
    tg->stateArray = NULL;
    tg->stateList = NULL;
    return tg;
}

TransitionGeneratorPtr generateTransitionList(NodePtr n) {
    TransitionGeneratorPtr tg = createTransitionGenerator();
    TGValue tgv;
    // initiarize tgv
    tgv.asterisk = false;
    tgv.tg = tg;
    StatePtr startState = tgv.startState = createState(tgv,n);
    NodePtr eof = createNode(NULL,'e',NULL,NULL,NULL);
    StatePtr endState = tgv.endState = createState(tgv,eof);
    tgv = stateAllocate(n,tgv);
    if (tg->stateMax > BITBLOCK) {
        errorMassege("StateMax > BITBLOCK",__LINE__,__FILE__);
    }
    BitVector bi = createBitVector(tg->stateMax);
    tgv.tg->stateArray = (StatePtr*)calloc(bi.bitContainer*2,sizeof(StatePtr*));
    tgv.tg->stateArray[startState->bitState.bitContainer] = startState;
    tgv.tg->stateArray[endState->bitState.bitContainer] = endState;
    generateTransition(n,tgv);
    return tg;
}

void printState(StatePtr state) {
    printf("state : %lx\n",state->bitState.bitContainer);
    long nodeNumber = 0;
    if (state->node) {
        printf("node : %c %lx -> %d\n",state->node->tokenType,state->bitState.bitContainer,state->node->nextStateNum);
        if (state->node->state)
            nodeNumber = state->node->state->bitState.bitContainer;
    }
    if (state->cc) {
        printCharacterClass(state->cc,nodeNumber,4);
    }
}

void printState(TransitionGeneratorPtr tg) {
    StatePtr state = tg->stateList;
    for (;state;state = state->next) {
        printState(state);
        putchar('\n');
    }
}

SCValue createSCValue(TGValue tgv) {
    SCValue scv;
    scv.stateTop = tgv.tg->stateList;
    scv.stateEnd = scv.stateTop;
    while (scv.stateEnd->next) {
        scv.stateEnd = scv.stateEnd->next;
    }
    return;
}

SCValue createState(SCValue scv,BitVector bi) {
    StatePtr s = NEW(State);
    s->stateNum = ++scv.tg->totalStateCount;
    s->next = NULL;
    scv.stateEnd->next = s;
    scv.stateEnd = s;
    s->bitState = bi;
    s->cc = NULL;
    return scv;
}

/**
    現在のステートに含まれる組み合わせ状態をとってくる
    組み合わされた個々の charclass をmerge して新しい charclass をつくり、組み合わせ状態に登録する
    生成した状態は stateArray に格納するA
    新しい状態ができなくなったら終了
    
    charClassMerge の段階で新しい状態をリストに登録したら、charclasswalk をする必要がなくなる
 */
SCValue subsetConstraction(SCValue scv) {
    for (;scv.stateTop;scv.stateTop = scv.stateTop->next) {
        CharClassWalker cw = createCharClassWalker(scv.stateTop->cc);
        while (hasNext(cw)) {
            CharClassPtr cc = getNext(cw);
            unsigned long bi = cc->nextState.bitContainer;
            if (scv.stateArray[bi]) continue;
            scv = createState(scv,bi);
            StatePtr s = scv.stateEnd;
            for (;bi.bitContainer;) {
                int bitPosition = searchBit(bi);
                unsigned long baseNum = 1 << bitPosition;
                bi.bitContainer ^= baseNum; 
                StatePtr base = scv.stateArray[baseNum];
                if (base == NULL) {// error
                    continue;
                }
                CharClassPtr merge = mergeTransition(s,base->cc);
                s->cc = merge;
            }
            scv.stateArray[bi] = s;
        }
    }
    return;
}