111
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1 /* { dg-do compile } */
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2 /* { dg-require-effective-target vect_int } */
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3 /* { dg-require-effective-target vect_float } */
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4
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5 typedef enum { GL_FALSE } GLenum;
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6 typedef unsigned char GLboolean;
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7 typedef int GLint;
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8 typedef unsigned int GLuint;
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9 typedef float GLfloat;
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10 typedef double GLdouble;
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11 typedef struct gl_context GLcontext;
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12 struct gl_context {
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13 GLfloat TextureMatrix[16];
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14 GLenum Primitive;
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15 };
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16 void gl_GetDoublev( GLcontext *ctx, GLenum pname, GLdouble *params ) {
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17 GLuint i;
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18 for (i=0; i<16; i++)
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19 params[i] = (GLint) ctx->TextureMatrix[i];
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20 }
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21
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