diff gcc/testsuite/gcc.dg/pr81165.c @ 131:84e7813d76e9

gcc-8.2
author mir3636
date Thu, 25 Oct 2018 07:37:49 +0900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gcc/testsuite/gcc.dg/pr81165.c	Thu Oct 25 07:37:49 2018 +0900
@@ -0,0 +1,59 @@
+/* { dg-do compile } */
+/* { dg-options "-O3 -fdump-tree-optimized" } */
+/* { dg-final { scan-tree-dump-not " \[/%\] " "optimized" } } */
+
+/* Testcase submitted for PR81165, with its main function removed as
+   it's turned into a compile test.  We want to make sure that all of
+   the divide/remainder computations are removed by tree optimizers.
+
+   We can figure out that we don't need to compute at runtime even the
+   condition to enter the loop: the initial i==0 would have to be
+   greater than the sum of two small unsigned values: 1U>>t1 is in the
+   range 0..1, whereas the char value is bounded by the range 0..127,
+   being 128 % a positive number (zero would invoke undefined
+   behavior, so we can assume it doesn't happen).  (We know it's
+   nonnegative because it's 10 times a number that has no more than
+   the bits for 16, 8 and 1 set.)
+
+   We don't realize that the loop is useless right away: jump
+   threading helps remove some of the complexity, particularly of the
+   computation within the loop: t1 is compared with 1, but it can
+   never be 1.  (We could assume as much, since its being 1 would
+   divide by zero, but we don't.)
+
+   If we don't enter the conditional block, t1 remains at 2; if we do,
+   it's set to either -1.  If we jump thread at the end of the
+   conditional block, we can figure out the ranges exclude 1 and the
+   jump body is completely optimized out.  However, we used to fail to
+   consider the block for jump threading due to the amount of
+   computation in it, without realizing most of it would die in
+   consequence of the threading.
+
+   We now take the dying code into account when deciding whether or
+   not to try jump threading.  That might enable us to optimize the
+   function into { if (x2 != 0 || (x1 & 1) == 0) abort (); }.  At the
+   time of this writing, with the patch, we get close, but the test on
+   x2 only gets as far as ((1 >> x2) == 0).  Without the patch, some
+   of the loop remains.  */
+
+short x0 = 15;
+
+void func (){
+  volatile int x1 = 1U;
+  volatile char x2 = 0;
+  char t0 = 0;
+  unsigned long t1 = 2LU;
+  int i = 0;
+  
+  if(1>>x2) {
+    t0 = -1;
+    t1 = (1&(short)(x1^8U))-1;
+  }
+
+  while(i > (int)((1U>>t1)+(char)(128%(10*(25LU&(29%x0)))))) {
+    i += (int)(12L/(1!=(int)t1));
+  }
+
+  if (t0 != -1) __builtin_abort();
+  if (t1 != 0L) __builtin_abort();
+}