diff gcc/config/cris/arit.c @ 0:a06113de4d67

first commit
author kent <kent@cr.ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2009 14:47:48 +0900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gcc/config/cris/arit.c	Fri Jul 17 14:47:48 2009 +0900
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+/* Signed and unsigned multiplication and division and modulus for CRIS.
+   Contributed by Axis Communications.
+   Written by Hans-Peter Nilsson <hp@axis.se>, c:a 1992.
+
+   Copyright (C) 1998, 1999, 2000, 2001, 2002,
+   2005, 2009  Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 3, or (at your option) any
+later version.
+
+This file is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
+<http://www.gnu.org/licenses/>.  */
+
+
+/* Note that we provide prototypes for all "const" functions, to attach
+   the const attribute.  This is necessary in 2.7.2 - adding the
+   attribute to the function *definition* is a syntax error.
+    This did not work with e.g. 2.1; back then, the return type had to
+   be "const".  */
+
+#include "config.h"
+
+#if defined (__CRIS_arch_version) && __CRIS_arch_version >= 3
+#define LZ(v) __builtin_clz (v)
+#endif
+
+
+#if defined (L_udivsi3) || defined (L_divsi3) || defined (L_umodsi3) \
+    || defined (L_modsi3)
+/* Result type of divmod worker function.  */
+struct quot_rem
+ {
+   long quot;
+   long rem;
+ };
+
+/* This is the worker function for div and mod.  It is inlined into the
+   respective library function.  Parameter A must have bit 31 == 0.  */
+
+static __inline__ struct quot_rem
+do_31div (unsigned long a, unsigned long b)
+     __attribute__ ((__const__, __always_inline__));
+
+static __inline__ struct quot_rem
+do_31div (unsigned long a, unsigned long b)
+{
+  /* Adjust operands and result if a is 31 bits.  */
+  long extra = 0;
+  int quot_digits = 0;
+
+  if (b == 0)
+    {
+      struct quot_rem ret;
+      ret.quot = 0xffffffff;
+      ret.rem = 0xffffffff;
+      return ret;
+    }
+
+  if (a < b)
+    return (struct quot_rem) { 0, a };
+
+#ifdef LZ
+  if (b <= a)
+    {
+      quot_digits = LZ (b) - LZ (a);
+      quot_digits += (a >= (b << quot_digits));
+      b <<= quot_digits;
+    }
+#else
+  while (b <= a)
+    {
+      b <<= 1;
+      quot_digits++;
+    }
+#endif
+
+  /* Is a 31 bits?  Note that bit 31 is handled by the caller.  */
+  if (a & 0x40000000)
+    {
+      /* Then make b:s highest bit max 0x40000000, because it must have
+	 been 0x80000000 to be 1 bit higher than a.  */
+      b >>= 1;
+
+      /* Adjust a to be maximum 0x3fffffff, i.e. two upper bits zero.  */
+      if (a >= b)
+	{
+	  a -= b;
+	  extra = 1 << (quot_digits - 1);
+	}
+      else
+	{
+	  a -= b >> 1;
+
+	  /* Remember that we adjusted a by subtracting b * 2 ** Something.  */
+	  extra = 1 << quot_digits;
+	}
+
+      /* The number of quotient digits will be one less, because
+	 we just adjusted b.  */
+      quot_digits--;
+    }
+
+  /* Now do the division part.  */
+
+  /* Subtract b and add ones to the right when a >= b
+     i.e. "a - (b - 1) == (a - b) + 1".  */
+  b--;
+
+#define DS __asm__ ("dstep %2,%0" : "=r" (a) : "0" (a), "r" (b))
+
+  switch (quot_digits)
+    {
+    case 32: DS; case 31: DS; case 30: DS; case 29: DS;
+    case 28: DS; case 27: DS; case 26: DS; case 25: DS;
+    case 24: DS; case 23: DS; case 22: DS; case 21: DS;
+    case 20: DS; case 19: DS; case 18: DS; case 17: DS;
+    case 16: DS; case 15: DS; case 14: DS; case 13: DS;
+    case 12: DS; case 11: DS; case 10: DS; case 9: DS;
+    case 8: DS; case 7: DS; case 6: DS; case 5: DS;
+    case 4: DS; case 3: DS; case 2: DS; case 1: DS;
+    case 0:;
+    }
+
+  {
+    struct quot_rem ret;
+    ret.quot = (a & ((1 << quot_digits) - 1)) + extra;
+    ret.rem = a >> quot_digits;
+    return ret;
+  }
+}
+
+#ifdef L_udivsi3
+unsigned long
+__Udiv (unsigned long a, unsigned long b) __attribute__ ((__const__));
+
+unsigned long
+__Udiv (unsigned long a, unsigned long b)
+{
+  long extra = 0;
+
+  /* Adjust operands and result, if a and/or b is 32 bits.  */
+  /* Effectively: b & 0x80000000.  */
+  if ((long) b < 0)
+    return a >= b;
+
+  /* Effectively: a & 0x80000000.  */
+  if ((long) a < 0)
+    {
+      int tmp = 0;
+
+      if (b == 0)
+	return 0xffffffff;
+#ifdef LZ
+      tmp = LZ (b);
+#else
+      for (tmp = 31; (((long) b & (1 << tmp)) == 0); tmp--)
+	;
+
+      tmp = 31 - tmp;
+#endif
+
+      if ((b << tmp) > a)
+	{
+	  extra = 1 << (tmp-1);
+	  a -= b << (tmp - 1);
+	}
+      else
+	{
+	  extra = 1 << tmp;
+	  a -= b << tmp;
+	}
+    }
+
+  return do_31div (a, b).quot+extra;
+}
+#endif /* L_udivsi3 */
+
+#ifdef L_divsi3
+long
+__Div (long a, long b) __attribute__ ((__const__));
+
+long
+__Div (long a, long b)
+{
+  long extra = 0;
+  long sign = (b < 0) ? -1 : 1;
+
+  /* We need to handle a == -2147483648 as expected and must while
+     doing that avoid producing a sequence like "abs (a) < 0" as GCC
+     may optimize out the test.  That sequence may not be obvious as
+     we call inline functions.  Testing for a being negative and
+     handling (presumably much rarer than positive) enables us to get
+     a bit of optimization for an (accumulated) reduction of the
+     penalty of the 0x80000000 special-case.  */
+  if (a < 0)
+    {
+      sign = -sign;
+
+      if ((a & 0x7fffffff) == 0)
+	{
+	  /* We're at 0x80000000.  Tread carefully.  */
+	  a -= b * sign;
+	  extra = sign;
+	}
+      a = -a;
+    }
+
+  /* We knowingly penalize pre-v10 models by multiplication with the
+     sign.  */
+  return sign * do_31div (a, __builtin_labs (b)).quot + extra;
+}
+#endif /* L_divsi3 */
+
+
+#ifdef L_umodsi3
+unsigned long
+__Umod (unsigned long a, unsigned long b) __attribute__ ((__const__));
+
+unsigned long
+__Umod (unsigned long a, unsigned long b)
+{
+  /* Adjust operands and result if a and/or b is 32 bits.  */
+  if ((long) b < 0)
+    return a >= b ? a - b : a;
+
+  if ((long) a < 0)
+    {
+      int tmp = 0;
+
+      if (b == 0)
+	return a;
+#ifdef LZ
+      tmp = LZ (b);
+#else
+      for (tmp = 31; (((long) b & (1 << tmp)) == 0); tmp--)
+	;
+      tmp = 31 - tmp;
+#endif
+
+      if ((b << tmp) > a)
+	{
+	  a -= b << (tmp - 1);
+	}
+      else
+	{
+	  a -= b << tmp;
+	}
+    }
+
+  return do_31div (a, b).rem;
+}
+#endif /* L_umodsi3 */
+
+#ifdef L_modsi3
+long
+__Mod (long a, long b) __attribute__ ((__const__));
+
+long
+__Mod (long a, long b)
+{
+  long sign = 1;
+
+  /* We need to handle a == -2147483648 as expected and must while
+     doing that avoid producing a sequence like "abs (a) < 0" as GCC
+     may optimize out the test.  That sequence may not be obvious as
+     we call inline functions.  Testing for a being negative and
+     handling (presumably much rarer than positive) enables us to get
+     a bit of optimization for an (accumulated) reduction of the
+     penalty of the 0x80000000 special-case.  */
+  if (a < 0)
+    {
+      sign = -1;
+      if ((a & 0x7fffffff) == 0)
+	/* We're at 0x80000000.  Tread carefully.  */
+	a += __builtin_labs (b);
+      a = -a;
+    }
+
+  return sign * do_31div (a, __builtin_labs (b)).rem;
+}
+#endif /* L_modsi3 */
+#endif /* L_udivsi3 || L_divsi3 || L_umodsi3 || L_modsi3 */
+
+/*
+ * Local variables:
+ * eval: (c-set-style "gnu")
+ * indent-tabs-mode: t
+ * End:
+ */