diff gcc/mode-switching.c @ 0:a06113de4d67

first commit
author kent <kent@cr.ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2009 14:47:48 +0900
parents
children 77e2b8dfacca
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gcc/mode-switching.c	Fri Jul 17 14:47:48 2009 +0900
@@ -0,0 +1,777 @@
+/* CPU mode switching
+   Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2007, 2008,
+   2009 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING3.  If not see
+<http://www.gnu.org/licenses/>.  */
+
+#include "config.h"
+#include "system.h"
+#include "coretypes.h"
+#include "tm.h"
+#include "rtl.h"
+#include "regs.h"
+#include "hard-reg-set.h"
+#include "flags.h"
+#include "real.h"
+#include "insn-config.h"
+#include "recog.h"
+#include "basic-block.h"
+#include "output.h"
+#include "tm_p.h"
+#include "function.h"
+#include "tree-pass.h"
+#include "timevar.h"
+#include "df.h"
+
+/* We want target macros for the mode switching code to be able to refer
+   to instruction attribute values.  */
+#include "insn-attr.h"
+
+#ifdef OPTIMIZE_MODE_SWITCHING
+
+/* The algorithm for setting the modes consists of scanning the insn list
+   and finding all the insns which require a specific mode.  Each insn gets
+   a unique struct seginfo element.  These structures are inserted into a list
+   for each basic block.  For each entity, there is an array of bb_info over
+   the flow graph basic blocks (local var 'bb_info'), and contains a list
+   of all insns within that basic block, in the order they are encountered.
+
+   For each entity, any basic block WITHOUT any insns requiring a specific
+   mode are given a single entry, without a mode.  (Each basic block
+   in the flow graph must have at least one entry in the segment table.)
+
+   The LCM algorithm is then run over the flow graph to determine where to
+   place the sets to the highest-priority value in respect of first the first
+   insn in any one block.  Any adjustments required to the transparency
+   vectors are made, then the next iteration starts for the next-lower
+   priority mode, till for each entity all modes are exhausted.
+
+   More details are located in the code for optimize_mode_switching().  */
+
+/* This structure contains the information for each insn which requires
+   either single or double mode to be set.
+   MODE is the mode this insn must be executed in.
+   INSN_PTR is the insn to be executed (may be the note that marks the
+   beginning of a basic block).
+   BBNUM is the flow graph basic block this insn occurs in.
+   NEXT is the next insn in the same basic block.  */
+struct seginfo
+{
+  int mode;
+  rtx insn_ptr;
+  int bbnum;
+  struct seginfo *next;
+  HARD_REG_SET regs_live;
+};
+
+struct bb_info
+{
+  struct seginfo *seginfo;
+  int computing;
+};
+
+/* These bitmaps are used for the LCM algorithm.  */
+
+static sbitmap *antic;
+static sbitmap *transp;
+static sbitmap *comp;
+
+static struct seginfo * new_seginfo (int, rtx, int, HARD_REG_SET);
+static void add_seginfo (struct bb_info *, struct seginfo *);
+static void reg_dies (rtx, HARD_REG_SET *);
+static void reg_becomes_live (rtx, const_rtx, void *);
+static void make_preds_opaque (basic_block, int);
+
+
+/* This function will allocate a new BBINFO structure, initialized
+   with the MODE, INSN, and basic block BB parameters.  */
+
+static struct seginfo *
+new_seginfo (int mode, rtx insn, int bb, HARD_REG_SET regs_live)
+{
+  struct seginfo *ptr;
+  ptr = XNEW (struct seginfo);
+  ptr->mode = mode;
+  ptr->insn_ptr = insn;
+  ptr->bbnum = bb;
+  ptr->next = NULL;
+  COPY_HARD_REG_SET (ptr->regs_live, regs_live);
+  return ptr;
+}
+
+/* Add a seginfo element to the end of a list.
+   HEAD is a pointer to the list beginning.
+   INFO is the structure to be linked in.  */
+
+static void
+add_seginfo (struct bb_info *head, struct seginfo *info)
+{
+  struct seginfo *ptr;
+
+  if (head->seginfo == NULL)
+    head->seginfo = info;
+  else
+    {
+      ptr = head->seginfo;
+      while (ptr->next != NULL)
+	ptr = ptr->next;
+      ptr->next = info;
+    }
+}
+
+/* Make all predecessors of basic block B opaque, recursively, till we hit
+   some that are already non-transparent, or an edge where aux is set; that
+   denotes that a mode set is to be done on that edge.
+   J is the bit number in the bitmaps that corresponds to the entity that
+   we are currently handling mode-switching for.  */
+
+static void
+make_preds_opaque (basic_block b, int j)
+{
+  edge e;
+  edge_iterator ei;
+
+  FOR_EACH_EDGE (e, ei, b->preds)
+    {
+      basic_block pb = e->src;
+
+      if (e->aux || ! TEST_BIT (transp[pb->index], j))
+	continue;
+
+      RESET_BIT (transp[pb->index], j);
+      make_preds_opaque (pb, j);
+    }
+}
+
+/* Record in LIVE that register REG died.  */
+
+static void
+reg_dies (rtx reg, HARD_REG_SET *live)
+{
+  int regno;
+
+  if (!REG_P (reg))
+    return;
+
+  regno = REGNO (reg);
+  if (regno < FIRST_PSEUDO_REGISTER)
+    remove_from_hard_reg_set (live, GET_MODE (reg), regno);
+}
+
+/* Record in LIVE that register REG became live.
+   This is called via note_stores.  */
+
+static void
+reg_becomes_live (rtx reg, const_rtx setter ATTRIBUTE_UNUSED, void *live)
+{
+  int regno;
+
+  if (GET_CODE (reg) == SUBREG)
+    reg = SUBREG_REG (reg);
+
+  if (!REG_P (reg))
+    return;
+
+  regno = REGNO (reg);
+  if (regno < FIRST_PSEUDO_REGISTER)
+    add_to_hard_reg_set ((HARD_REG_SET *) live, GET_MODE (reg), regno);
+}
+
+/* Make sure if MODE_ENTRY is defined the MODE_EXIT is defined
+   and vice versa.  */
+#if defined (MODE_ENTRY) != defined (MODE_EXIT)
+ #error "Both MODE_ENTRY and MODE_EXIT must be defined"
+#endif
+
+#if defined (MODE_ENTRY) && defined (MODE_EXIT)
+/* Split the fallthrough edge to the exit block, so that we can note
+   that there NORMAL_MODE is required.  Return the new block if it's
+   inserted before the exit block.  Otherwise return null.  */
+
+static basic_block
+create_pre_exit (int n_entities, int *entity_map, const int *num_modes)
+{
+  edge eg;
+  edge_iterator ei;
+  basic_block pre_exit;
+
+  /* The only non-call predecessor at this stage is a block with a
+     fallthrough edge; there can be at most one, but there could be
+     none at all, e.g. when exit is called.  */
+  pre_exit = 0;
+  FOR_EACH_EDGE (eg, ei, EXIT_BLOCK_PTR->preds)
+    if (eg->flags & EDGE_FALLTHRU)
+      {
+	basic_block src_bb = eg->src;
+	rtx last_insn, ret_reg;
+
+	gcc_assert (!pre_exit);
+	/* If this function returns a value at the end, we have to
+	   insert the final mode switch before the return value copy
+	   to its hard register.  */
+	if (EDGE_COUNT (EXIT_BLOCK_PTR->preds) == 1
+	    && NONJUMP_INSN_P ((last_insn = BB_END (src_bb)))
+	    && GET_CODE (PATTERN (last_insn)) == USE
+	    && GET_CODE ((ret_reg = XEXP (PATTERN (last_insn), 0))) == REG)
+	  {
+	    int ret_start = REGNO (ret_reg);
+	    int nregs = hard_regno_nregs[ret_start][GET_MODE (ret_reg)];
+	    int ret_end = ret_start + nregs;
+	    int short_block = 0;
+	    int maybe_builtin_apply = 0;
+	    int forced_late_switch = 0;
+	    rtx before_return_copy;
+
+	    do
+	      {
+		rtx return_copy = PREV_INSN (last_insn);
+		rtx return_copy_pat, copy_reg;
+		int copy_start, copy_num;
+		int j;
+
+		if (INSN_P (return_copy))
+		  {
+		    /* When using SJLJ exceptions, the call to the
+		       unregister function is inserted between the
+		       clobber of the return value and the copy.
+		       We do not want to split the block before this
+		       or any other call; if we have not found the
+		       copy yet, the copy must have been deleted.  */
+		    if (CALL_P (return_copy))
+		      {
+			short_block = 1;
+			break;
+		      }
+		    return_copy_pat = PATTERN (return_copy);
+		    switch (GET_CODE (return_copy_pat))
+		      {
+		      case USE:
+			/* Skip __builtin_apply pattern.  */
+			if (GET_CODE (XEXP (return_copy_pat, 0)) == REG
+			    && (FUNCTION_VALUE_REGNO_P
+				(REGNO (XEXP (return_copy_pat, 0)))))
+			  {
+			    maybe_builtin_apply = 1;
+			    last_insn = return_copy;
+			    continue;
+			  }
+			break;
+
+		      case ASM_OPERANDS:
+			/* Skip barrier insns.  */
+			if (!MEM_VOLATILE_P (return_copy_pat))
+			  break;
+
+			/* Fall through.  */
+
+		      case ASM_INPUT:
+		      case UNSPEC_VOLATILE:
+			last_insn = return_copy;
+			continue;
+
+		      default:
+			break;
+		      }
+
+		    /* If the return register is not (in its entirety)
+		       likely spilled, the return copy might be
+		       partially or completely optimized away.  */
+		    return_copy_pat = single_set (return_copy);
+		    if (!return_copy_pat)
+		      {
+			return_copy_pat = PATTERN (return_copy);
+			if (GET_CODE (return_copy_pat) != CLOBBER)
+			  break;
+			else if (!optimize)
+			  {
+			    /* This might be (clobber (reg [<result>]))
+			       when not optimizing.  Then check if
+			       the previous insn is the clobber for
+			       the return register.  */
+			    copy_reg = SET_DEST (return_copy_pat);
+			    if (GET_CODE (copy_reg) == REG
+				&& !HARD_REGISTER_NUM_P (REGNO (copy_reg)))
+			      {
+				if (INSN_P (PREV_INSN (return_copy)))
+				  {
+				    return_copy = PREV_INSN (return_copy);
+				    return_copy_pat = PATTERN (return_copy);
+				    if (GET_CODE (return_copy_pat) != CLOBBER)
+				      break;
+				  }
+			      }
+			  }
+		      }
+		    copy_reg = SET_DEST (return_copy_pat);
+		    if (GET_CODE (copy_reg) == REG)
+		      copy_start = REGNO (copy_reg);
+		    else if (GET_CODE (copy_reg) == SUBREG
+			     && GET_CODE (SUBREG_REG (copy_reg)) == REG)
+		      copy_start = REGNO (SUBREG_REG (copy_reg));
+		    else
+		      break;
+		    if (copy_start >= FIRST_PSEUDO_REGISTER)
+		      break;
+		    copy_num
+		      = hard_regno_nregs[copy_start][GET_MODE (copy_reg)];
+
+		    /* If the return register is not likely spilled, - as is
+		       the case for floating point on SH4 - then it might
+		       be set by an arithmetic operation that needs a
+		       different mode than the exit block.  */
+		    for (j = n_entities - 1; j >= 0; j--)
+		      {
+			int e = entity_map[j];
+			int mode = MODE_NEEDED (e, return_copy);
+
+			if (mode != num_modes[e] && mode != MODE_EXIT (e))
+			  break;
+		      }
+		    if (j >= 0)
+		      {
+			/* For the SH4, floating point loads depend on fpscr,
+			   thus we might need to put the final mode switch
+			   after the return value copy.  That is still OK,
+			   because a floating point return value does not
+			   conflict with address reloads.  */
+			if (copy_start >= ret_start
+			    && copy_start + copy_num <= ret_end
+			    && OBJECT_P (SET_SRC (return_copy_pat)))
+			  forced_late_switch = 1;
+			break;
+		      }
+
+		    if (copy_start >= ret_start
+			&& copy_start + copy_num <= ret_end)
+		      nregs -= copy_num;
+		    else if (!maybe_builtin_apply
+			     || !FUNCTION_VALUE_REGNO_P (copy_start))
+		      break;
+		    last_insn = return_copy;
+		  }
+		/* ??? Exception handling can lead to the return value
+		   copy being already separated from the return value use,
+		   as in  unwind-dw2.c .
+		   Similarly, conditionally returning without a value,
+		   and conditionally using builtin_return can lead to an
+		   isolated use.  */
+		if (return_copy == BB_HEAD (src_bb))
+		  {
+		    short_block = 1;
+		    break;
+		  }
+		last_insn = return_copy;
+	      }
+	    while (nregs);
+	    
+	    /* If we didn't see a full return value copy, verify that there
+	       is a plausible reason for this.  If some, but not all of the
+	       return register is likely spilled, we can expect that there
+	       is a copy for the likely spilled part.  */
+	    gcc_assert (!nregs
+			|| forced_late_switch
+			|| short_block
+			|| !(CLASS_LIKELY_SPILLED_P
+			     (REGNO_REG_CLASS (ret_start)))
+			|| (nregs
+			    != hard_regno_nregs[ret_start][GET_MODE (ret_reg)])
+			/* For multi-hard-register floating point
+		   	   values, sometimes the likely-spilled part
+		   	   is ordinarily copied first, then the other
+		   	   part is set with an arithmetic operation.
+		   	   This doesn't actually cause reload
+		   	   failures, so let it pass.  */
+			|| (GET_MODE_CLASS (GET_MODE (ret_reg)) != MODE_INT
+			    && nregs != 1));
+	    
+	    if (INSN_P (last_insn))
+	      {
+		before_return_copy
+		  = emit_note_before (NOTE_INSN_DELETED, last_insn);
+		/* Instructions preceding LAST_INSN in the same block might
+		   require a different mode than MODE_EXIT, so if we might
+		   have such instructions, keep them in a separate block
+		   from pre_exit.  */
+		if (last_insn != BB_HEAD (src_bb))
+		  src_bb = split_block (src_bb,
+					PREV_INSN (before_return_copy))->dest;
+	      }
+	    else
+	      before_return_copy = last_insn;
+	    pre_exit = split_block (src_bb, before_return_copy)->src;
+	  }
+	else
+	  {
+	    pre_exit = split_edge (eg);
+	  }
+      }
+
+  return pre_exit;
+}
+#endif
+
+/* Find all insns that need a particular mode setting, and insert the
+   necessary mode switches.  Return true if we did work.  */
+
+static int
+optimize_mode_switching (void)
+{
+  rtx insn;
+  int e;
+  basic_block bb;
+  int need_commit = 0;
+  sbitmap *kill;
+  struct edge_list *edge_list;
+  static const int num_modes[] = NUM_MODES_FOR_MODE_SWITCHING;
+#define N_ENTITIES ARRAY_SIZE (num_modes)
+  int entity_map[N_ENTITIES];
+  struct bb_info *bb_info[N_ENTITIES];
+  int i, j;
+  int n_entities;
+  int max_num_modes = 0;
+  bool emited = false;
+  basic_block post_entry ATTRIBUTE_UNUSED, pre_exit ATTRIBUTE_UNUSED;
+
+  for (e = N_ENTITIES - 1, n_entities = 0; e >= 0; e--)
+    if (OPTIMIZE_MODE_SWITCHING (e))
+      {
+	int entry_exit_extra = 0;
+
+	/* Create the list of segments within each basic block.
+	   If NORMAL_MODE is defined, allow for two extra
+	   blocks split from the entry and exit block.  */
+#if defined (MODE_ENTRY) && defined (MODE_EXIT)
+	entry_exit_extra = 3;
+#endif
+	bb_info[n_entities]
+	  = XCNEWVEC (struct bb_info, last_basic_block + entry_exit_extra);
+	entity_map[n_entities++] = e;
+	if (num_modes[e] > max_num_modes)
+	  max_num_modes = num_modes[e];
+      }
+
+  if (! n_entities)
+    return 0;
+
+#if defined (MODE_ENTRY) && defined (MODE_EXIT)
+  /* Split the edge from the entry block, so that we can note that
+     there NORMAL_MODE is supplied.  */
+  post_entry = split_edge (single_succ_edge (ENTRY_BLOCK_PTR));
+  pre_exit = create_pre_exit (n_entities, entity_map, num_modes);
+#endif
+
+  df_analyze ();
+
+  /* Create the bitmap vectors.  */
+
+  antic = sbitmap_vector_alloc (last_basic_block, n_entities);
+  transp = sbitmap_vector_alloc (last_basic_block, n_entities);
+  comp = sbitmap_vector_alloc (last_basic_block, n_entities);
+
+  sbitmap_vector_ones (transp, last_basic_block);
+
+  for (j = n_entities - 1; j >= 0; j--)
+    {
+      int e = entity_map[j];
+      int no_mode = num_modes[e];
+      struct bb_info *info = bb_info[j];
+
+      /* Determine what the first use (if any) need for a mode of entity E is.
+	 This will be the mode that is anticipatable for this block.
+	 Also compute the initial transparency settings.  */
+      FOR_EACH_BB (bb)
+	{
+	  struct seginfo *ptr;
+	  int last_mode = no_mode;
+	  HARD_REG_SET live_now;
+
+	  REG_SET_TO_HARD_REG_SET (live_now, df_get_live_in (bb));
+
+	  /* Pretend the mode is clobbered across abnormal edges.  */
+	  {
+	    edge_iterator ei;
+	    edge e;
+	    FOR_EACH_EDGE (e, ei, bb->preds)
+	      if (e->flags & EDGE_COMPLEX)
+		break;
+	    if (e)
+	      {
+		ptr = new_seginfo (no_mode, BB_HEAD (bb), bb->index, live_now);
+		add_seginfo (info + bb->index, ptr);
+		RESET_BIT (transp[bb->index], j);
+	      }
+	  }
+
+	  for (insn = BB_HEAD (bb);
+	       insn != NULL && insn != NEXT_INSN (BB_END (bb));
+	       insn = NEXT_INSN (insn))
+	    {
+	      if (INSN_P (insn))
+		{
+		  int mode = MODE_NEEDED (e, insn);
+		  rtx link;
+
+		  if (mode != no_mode && mode != last_mode)
+		    {
+		      last_mode = mode;
+		      ptr = new_seginfo (mode, insn, bb->index, live_now);
+		      add_seginfo (info + bb->index, ptr);
+		      RESET_BIT (transp[bb->index], j);
+		    }
+#ifdef MODE_AFTER
+		  last_mode = MODE_AFTER (last_mode, insn);
+#endif
+		  /* Update LIVE_NOW.  */
+		  for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
+		    if (REG_NOTE_KIND (link) == REG_DEAD)
+		      reg_dies (XEXP (link, 0), &live_now);
+
+		  note_stores (PATTERN (insn), reg_becomes_live, &live_now);
+		  for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
+		    if (REG_NOTE_KIND (link) == REG_UNUSED)
+		      reg_dies (XEXP (link, 0), &live_now);
+		}
+	    }
+
+	  info[bb->index].computing = last_mode;
+	  /* Check for blocks without ANY mode requirements.  */
+	  if (last_mode == no_mode)
+	    {
+	      ptr = new_seginfo (no_mode, BB_END (bb), bb->index, live_now);
+	      add_seginfo (info + bb->index, ptr);
+	    }
+	}
+#if defined (MODE_ENTRY) && defined (MODE_EXIT)
+      {
+	int mode = MODE_ENTRY (e);
+
+	if (mode != no_mode)
+	  {
+	    bb = post_entry;
+
+	    /* By always making this nontransparent, we save
+	       an extra check in make_preds_opaque.  We also
+	       need this to avoid confusing pre_edge_lcm when
+	       antic is cleared but transp and comp are set.  */
+	    RESET_BIT (transp[bb->index], j);
+
+	    /* Insert a fake computing definition of MODE into entry
+	       blocks which compute no mode. This represents the mode on
+	       entry.  */
+	    info[bb->index].computing = mode;
+
+	    if (pre_exit)
+	      info[pre_exit->index].seginfo->mode = MODE_EXIT (e);
+	  }
+      }
+#endif /* NORMAL_MODE */
+    }
+
+  kill = sbitmap_vector_alloc (last_basic_block, n_entities);
+  for (i = 0; i < max_num_modes; i++)
+    {
+      int current_mode[N_ENTITIES];
+      sbitmap *del;
+      sbitmap *insert;
+
+      /* Set the anticipatable and computing arrays.  */
+      sbitmap_vector_zero (antic, last_basic_block);
+      sbitmap_vector_zero (comp, last_basic_block);
+      for (j = n_entities - 1; j >= 0; j--)
+	{
+	  int m = current_mode[j] = MODE_PRIORITY_TO_MODE (entity_map[j], i);
+	  struct bb_info *info = bb_info[j];
+
+	  FOR_EACH_BB (bb)
+	    {
+	      if (info[bb->index].seginfo->mode == m)
+		SET_BIT (antic[bb->index], j);
+
+	      if (info[bb->index].computing == m)
+		SET_BIT (comp[bb->index], j);
+	    }
+	}
+
+      /* Calculate the optimal locations for the
+	 placement mode switches to modes with priority I.  */
+
+      FOR_EACH_BB (bb)
+	sbitmap_not (kill[bb->index], transp[bb->index]);
+      edge_list = pre_edge_lcm (n_entities, transp, comp, antic,
+				kill, &insert, &del);
+
+      for (j = n_entities - 1; j >= 0; j--)
+	{
+	  /* Insert all mode sets that have been inserted by lcm.  */
+	  int no_mode = num_modes[entity_map[j]];
+
+	  /* Wherever we have moved a mode setting upwards in the flow graph,
+	     the blocks between the new setting site and the now redundant
+	     computation ceases to be transparent for any lower-priority
+	     mode of the same entity.  First set the aux field of each
+	     insertion site edge non-transparent, then propagate the new
+	     non-transparency from the redundant computation upwards till
+	     we hit an insertion site or an already non-transparent block.  */
+	  for (e = NUM_EDGES (edge_list) - 1; e >= 0; e--)
+	    {
+	      edge eg = INDEX_EDGE (edge_list, e);
+	      int mode;
+	      basic_block src_bb;
+	      HARD_REG_SET live_at_edge;
+	      rtx mode_set;
+
+	      eg->aux = 0;
+
+	      if (! TEST_BIT (insert[e], j))
+		continue;
+
+	      eg->aux = (void *)1;
+
+	      mode = current_mode[j];
+	      src_bb = eg->src;
+
+	      REG_SET_TO_HARD_REG_SET (live_at_edge, df_get_live_out (src_bb));
+
+	      start_sequence ();
+	      EMIT_MODE_SET (entity_map[j], mode, live_at_edge);
+	      mode_set = get_insns ();
+	      end_sequence ();
+
+	      /* Do not bother to insert empty sequence.  */
+	      if (mode_set == NULL_RTX)
+		continue;
+
+	      /* We should not get an abnormal edge here.  */
+	      gcc_assert (! (eg->flags & EDGE_ABNORMAL));
+
+	      need_commit = 1;
+	      insert_insn_on_edge (mode_set, eg);
+	    }
+
+	  FOR_EACH_BB_REVERSE (bb)
+	    if (TEST_BIT (del[bb->index], j))
+	      {
+		make_preds_opaque (bb, j);
+		/* Cancel the 'deleted' mode set.  */
+		bb_info[j][bb->index].seginfo->mode = no_mode;
+	      }
+	}
+
+      sbitmap_vector_free (del);
+      sbitmap_vector_free (insert);
+      clear_aux_for_edges ();
+      free_edge_list (edge_list);
+    }
+
+  /* Now output the remaining mode sets in all the segments.  */
+  for (j = n_entities - 1; j >= 0; j--)
+    {
+      int no_mode = num_modes[entity_map[j]];
+
+      FOR_EACH_BB_REVERSE (bb)
+	{
+	  struct seginfo *ptr, *next;
+	  for (ptr = bb_info[j][bb->index].seginfo; ptr; ptr = next)
+	    {
+	      next = ptr->next;
+	      if (ptr->mode != no_mode)
+		{
+		  rtx mode_set;
+
+		  start_sequence ();
+		  EMIT_MODE_SET (entity_map[j], ptr->mode, ptr->regs_live);
+		  mode_set = get_insns ();
+		  end_sequence ();
+
+		  /* Insert MODE_SET only if it is nonempty.  */
+		  if (mode_set != NULL_RTX)
+		    {
+		      emited = true;
+		      if (NOTE_INSN_BASIC_BLOCK_P (ptr->insn_ptr))
+			emit_insn_after (mode_set, ptr->insn_ptr);
+		      else
+			emit_insn_before (mode_set, ptr->insn_ptr);
+		    }
+		}
+
+	      free (ptr);
+	    }
+	}
+
+      free (bb_info[j]);
+    }
+
+  /* Finished. Free up all the things we've allocated.  */
+  sbitmap_vector_free (kill);
+  sbitmap_vector_free (antic);
+  sbitmap_vector_free (transp);
+  sbitmap_vector_free (comp);
+
+  if (need_commit)
+    commit_edge_insertions ();
+
+#if defined (MODE_ENTRY) && defined (MODE_EXIT)
+  cleanup_cfg (CLEANUP_NO_INSN_DEL);
+#else
+  if (!need_commit && !emited)
+    return 0;
+#endif
+
+  return 1;
+}
+
+#endif /* OPTIMIZE_MODE_SWITCHING */
+
+static bool
+gate_mode_switching (void)
+{
+#ifdef OPTIMIZE_MODE_SWITCHING
+  return true;
+#else
+  return false;
+#endif
+}
+
+static unsigned int
+rest_of_handle_mode_switching (void)
+{
+#ifdef OPTIMIZE_MODE_SWITCHING
+  optimize_mode_switching ();
+#endif /* OPTIMIZE_MODE_SWITCHING */
+  return 0;
+}
+
+
+struct rtl_opt_pass pass_mode_switching =
+{
+ {
+  RTL_PASS,
+  "mode_sw",                            /* name */
+  gate_mode_switching,                  /* gate */
+  rest_of_handle_mode_switching,        /* execute */
+  NULL,                                 /* sub */
+  NULL,                                 /* next */
+  0,                                    /* static_pass_number */
+  TV_MODE_SWITCH,                       /* tv_id */
+  0,                                    /* properties_required */
+  0,                                    /* properties_provided */
+  0,                                    /* properties_destroyed */
+  0,                                    /* todo_flags_start */
+  TODO_df_finish | TODO_verify_rtl_sharing |
+  TODO_dump_func                        /* todo_flags_finish */
+ }
+};