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gcc 7
author kono
date Fri, 27 Oct 2017 22:46:09 +0900
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-- FDB0A00.A
--
--                             Grant of Unlimited Rights
--
--     Under contracts F33600-87-D-0337, F33600-84-D-0280, MDA903-79-C-0687,
--     F08630-91-C-0015, and DCA100-97-D-0025, the U.S. Government obtained 
--     unlimited rights in the software and documentation contained herein.
--     Unlimited rights are defined in DFAR 252.227-7013(a)(19).  By making 
--     this public release, the Government intends to confer upon all 
--     recipients unlimited rights  equal to those held by the Government.  
--     These rights include rights to use, duplicate, release or disclose the 
--     released technical data and computer software in whole or in part, in 
--     any manner and for any purpose whatsoever, and to have or permit others 
--     to do so.
--
--                                    DISCLAIMER
--
--     ALL MATERIALS OR INFORMATION HEREIN RELEASED, MADE AVAILABLE OR
--     DISCLOSED ARE AS IS.  THE GOVERNMENT MAKES NO EXPRESS OR IMPLIED 
--     WARRANTY AS TO ANY MATTER WHATSOEVER, INCLUDING THE CONDITIONS OF THE
--     SOFTWARE, DOCUMENTATION OR OTHER INFORMATION RELEASED, MADE AVAILABLE 
--     OR DISCLOSED, OR THE OWNERSHIP, MERCHANTABILITY, OR FITNESS FOR A
--     PARTICULAR PURPOSE OF SAID MATERIAL.
--*
--
-- FOUNDATION DESCRIPTION:
--      This foundation provides the basis for testing package
--      System.Storage_Pools.  It provides simple implementations of
--      Allocate and Deallocate that have the side effect of calling
--      TCTouch.Touch when they are called.
--
-- CHANGE HISTORY:
--      02 JUN 95   SAIC   Initial version
--      05 APR 96   SAIC   Fixed header for 2.1
--      02 JUL 98   EDS    Swapped Pool.Avail change with overflow check
--!

---------------------------------------------------------------- FDB0A00

with Report;
with System.Storage_Pools;
with System.Storage_Elements;
package FDB0A00 is

  type Stack_Heap( Water_Line: System.Storage_Elements.Storage_Count )
     is new System.Storage_Pools.Root_Storage_Pool with private;

  procedure Allocate(
    Pool : in out Stack_Heap;
    Storage_Address : out System.Address;
    Size_In_Storage_Elements : in System.Storage_Elements.Storage_Count;
    Alignment : in System.Storage_Elements.Storage_Count);

  procedure Deallocate(
    Pool : in out Stack_Heap;
    Storage_Address : in System.Address;
    Size_In_Storage_Elements : in System.Storage_Elements.Storage_Count;
    Alignment : in System.Storage_Elements.Storage_Count);

  function Storage_Size( Pool: in Stack_Heap )
           return System.Storage_Elements.Storage_Count;

  function TC_Largest_Request return System.Storage_Elements.Storage_Count;

  Pool_Overflow : exception;

private

  type Data_Array is array(System.Storage_Elements.Storage_Count range <>)
                     of System.Storage_Elements.Storage_Element;

  type Stack_Heap( Water_Line: System.Storage_Elements.Storage_Count )
     is new System.Storage_Pools.Root_Storage_Pool with record
       Data  : Data_Array(1..Water_Line);
       Avail : System.Storage_Elements.Storage_Count := 1;
  end record;

end FDB0A00;

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

with TCTouch;
package body FDB0A00 is

  Largest_Request_On_Record : System.Storage_Elements.Storage_Count := 0;

  procedure Allocate(
    Pool : in out Stack_Heap;
    Storage_Address : out System.Address;
    Size_In_Storage_Elements : in System.Storage_Elements.Storage_Count;
    Alignment : in System.Storage_Elements.Storage_Count) is
      use type System.Storage_Elements.Storage_Offset;
  begin
    TCTouch.Touch('A');  --------------------------------------------------- A

    -- set the pointer to the next correctly aligned available address
    Pool.Avail := Pool.Avail
                + (Alignment - (Pool.Data(Pool.Avail)'Address mod Alignment));

    -- check for overflow
    if Pool.Avail + Size_In_Storage_Elements > Pool.Water_Line then
      raise Pool_Overflow;
    end if;

    -- set the resulting address to that address
    Storage_Address := Pool.Data(Pool.Avail)'Address;

    -- update the housekeeping
    Pool.Avail := Pool.Avail + Size_In_Storage_Elements;
    Largest_Request_On_Record
      := System.Storage_Elements.Storage_Count'Max(Largest_Request_On_Record,
                                                   Size_In_Storage_Elements);
  exception
    when Constraint_Error => raise Pool_Overflow;  -- in case I missed an edge
  end Allocate;

  procedure Deallocate(
    Pool : in out Stack_Heap;
    Storage_Address : in System.Address;
    Size_In_Storage_Elements : in System.Storage_Elements.Storage_Count;
    Alignment : in System.Storage_Elements.Storage_Count) is
  begin
    TCTouch.Touch('D');  --------------------------------------------------- D

    -- for the purposes of validation, the simplest possible implementation
    -- of Deallocate is shown below:

    null;

  end Deallocate;

  function Storage_Size( Pool: in Stack_Heap )
           return System.Storage_Elements.Storage_Count is
  begin
    TCTouch.Touch('S');  --------------------------------------------------- S
    return Pool.Water_Line;
  end Storage_Size;

  function TC_Largest_Request return System.Storage_Elements.Storage_Count is
  begin
    return Largest_Request_On_Record;
  end TC_Largest_Request;

end FDB0A00;