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author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Mon, 25 May 2020 18:13:55 +0900
parents 1830386684a0
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/* Modeling API uses and misuses via state machines.
   Copyright (C) 2019-2020 Free Software Foundation, Inc.
   Contributed by David Malcolm <dmalcolm@redhat.com>.

This file is part of GCC.

GCC is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3, or (at your option)
any later version.

GCC is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3.  If not see
<http://www.gnu.org/licenses/>.  */

#ifndef GCC_ANALYZER_SM_H
#define GCC_ANALYZER_SM_H

/* Utility functions for use by state machines.  */

extern tree is_zero_assignment (const gimple *stmt);
extern bool any_pointer_p (tree var);

namespace ana {

class state_machine;
class sm_context;
class pending_diagnostic;

/* An abstract base class for a state machine describing an API.
   A mapping from state IDs to names, and various virtual functions
   for pattern-matching on statements.  */

class state_machine : public log_user
{
public:
  typedef unsigned state_t;

  state_machine (const char *name, logger *logger)
  : log_user (logger), m_name (name) {}

  virtual ~state_machine () {}

  /* Should states be inherited from a parent region to a child region,
     when first accessing a child region?
     For example we should inherit the taintedness of a subregion,
     but we should not inherit the "malloc:non-null" state of a field
     within a heap-allocated struct.  */
  virtual bool inherited_state_p () const = 0;

  const char *get_name () const { return m_name; }

  const char *get_state_name (state_t s) const;

  /* Return true if STMT is a function call recognized by this sm.  */
  virtual bool on_stmt (sm_context *sm_ctxt,
			const supernode *node,
			const gimple *stmt) const = 0;

  virtual void on_phi (sm_context *sm_ctxt ATTRIBUTE_UNUSED,
		       const supernode *node ATTRIBUTE_UNUSED,
		       const gphi *phi ATTRIBUTE_UNUSED,
		       tree rhs ATTRIBUTE_UNUSED) const
  {
  }

  virtual void on_condition (sm_context *sm_ctxt,
			     const supernode *node,
			     const gimple *stmt,
			     tree lhs, enum tree_code op, tree rhs) const = 0;

  /* Return true if it safe to discard the given state (to help
     when simplifying state objects).
     States that need leak detection should return false.  */
  virtual bool can_purge_p (state_t s) const = 0;

  /* Called when VAR leaks (and !can_purge_p).  */
  virtual pending_diagnostic *on_leak (tree var ATTRIBUTE_UNUSED) const
  {
    return NULL;
  }

  void validate (state_t s) const;

  void dump_to_pp (pretty_printer *pp) const;

protected:
  state_t add_state (const char *name);

private:
  DISABLE_COPY_AND_ASSIGN (state_machine);

  const char *m_name;
  auto_vec<const char *> m_state_names;
};

/* Is STATE the start state?  (zero is hardcoded as the start state).  */

static inline bool
start_start_p (state_machine::state_t state)
{
  return state == 0;
}

/* Abstract base class for state machines to pass to
   sm_context::on_custom_transition for handling non-standard transitions
   (e.g. adding a node and edge to simulate registering a callback and having
   the callback be called later).  */

class custom_transition
{
public:
  virtual ~custom_transition () {}
  virtual void impl_transition (exploded_graph *eg,
				exploded_node *src_enode,
				int sm_idx) = 0;
};

/* Abstract base class giving an interface for the state machine to call
   the checker engine, at a particular stmt.  */

class sm_context
{
public:
  virtual ~sm_context () {}

  /* Get the fndecl used at call, or NULL_TREE.
     Use in preference to gimple_call_fndecl (and gimple_call_addr_fndecl),
     since it can look through function pointer assignments and
     other callback handling.  */
  virtual tree get_fndecl_for_call (const gcall *call) = 0;

  /* Called by state_machine in response to pattern matches:
     if VAR is in state FROM, transition it to state TO, potentially
     recording the "origin" of the state as ORIGIN.
     Use NODE and STMT for location information.  */
   virtual void on_transition (const supernode *node, const gimple *stmt,
			      tree var,
			      state_machine::state_t from,
			      state_machine::state_t to,
			      tree origin = NULL_TREE) = 0;

  /* Called by state_machine in response to pattern matches:
     issue a diagnostic D if VAR is in state STATE, using NODE and STMT
     for location information.  */
  virtual void warn_for_state (const supernode *node, const gimple *stmt,
			       tree var, state_machine::state_t state,
			       pending_diagnostic *d) = 0;

  virtual tree get_readable_tree (tree expr)
  {
    return expr;
  }

  virtual state_machine::state_t get_global_state () const = 0;
  virtual void set_global_state (state_machine::state_t) = 0;

  /* A vfunc for handling custom transitions, such as when registering
     a signal handler.  */
  virtual void on_custom_transition (custom_transition *transition) = 0;

protected:
  sm_context (int sm_idx, const state_machine &sm)
  : m_sm_idx (sm_idx), m_sm (sm) {}

  int m_sm_idx;
  const state_machine &m_sm;
};


/* The various state_machine subclasses are hidden in their respective
   implementation files.  */

extern void make_checkers (auto_delete_vec <state_machine> &out,
			   logger *logger);

extern state_machine *make_malloc_state_machine (logger *logger);
extern state_machine *make_fileptr_state_machine (logger *logger);
extern state_machine *make_taint_state_machine (logger *logger);
extern state_machine *make_sensitive_state_machine (logger *logger);
extern state_machine *make_signal_state_machine (logger *logger);
extern state_machine *make_pattern_test_state_machine (logger *logger);

} // namespace ana

#endif /* GCC_ANALYZER_SM_H */