#include #include #include typedef void *stack; typedef struct { int size; void *interface; __code (*code)(void*, stack); } frame, *framep; /* quickstart main routine. */ typedef struct { int *v; int s; int e; } QS_IF ; typedef __code (*RET)(void*); #include"quicksort_cbc.h" /* for check. */ void *mustbefreed; __code returner(stack sp) { framep fp = (framep)sp; sp += fp->size; goto fp->code(fp->interface, sp); } __code quicksort_start(void *arg, stack sp) { QS_IF *recvif = arg; int a,b,c,p; a = recvif->v[recvif->s]; b = recvif->v[recvif->e]; c = recvif->v[(recvif->s+recvif->e)/2]; //printf("quicksort_start: s=%d,e=%d", recvif->s, recvif->e); if (recvif->e <= recvif->s) goto returner(sp); if (a < b) { if (b < c) p = b; else if (a < c) p = c; else p = a; } else { if (a < c) p = a; else if (b < c) p = c; else p = b; } goto quicksort_divider (recvif, recvif->s, recvif->e, p, sp); } /* main routine end. */ /* divide routine. */ __code quicksort_divider(QS_IF *recvif, int s, int e, int p, stack sp) { goto quicksort_divider_s(recvif, s, e, p, sp); } __code quicksort_divider_s(QS_IF *recvif, int s, int e, int p, stack sp) { if (recvif->v[s]v[e]) { e--; goto quicksort_divider_e(recvif, s, e, p, sp); } else goto quicksort_swapper(recvif, s, e, p, sp); } __code quicksort_swapper(QS_IF *recvif, int s, int e, int p, stack sp) { if (sv[s]; recvif->v[s] = recvif->v[e]; recvif->v[e] = tmp; s++; e--; goto quicksort_divider(recvif, s, e, p, sp); } else { assert(e+1==s || s==e); goto quicksort_treecall(recvif, s, e, sp); } } /* divide routin end. */ /* recursive call routine. */ __code quicksort_treecall(QS_IF *recvif, int s, int e, stack sp) { framep fp; QS_IF *outif; /* interface for first quicksort_start this segment directly jump to. */ outif = (sp-=sizeof(QS_IF)); outif->v = recvif->v; outif->s = recvif->s; outif->e = e; fp = (sp-=sizeof(frame)); fp->code = quicksort_start; fp->interface = recvif; fp->size = sizeof(frame)+sizeof(QS_IF); /* recvif is used by second quicksort_start. */ recvif->s = e+1; goto quicksort_start(outif, sp); } /* recursive call routine end. */ #define STACK_SIZE 10240 typedef struct { __code (*ret)(void*); void *ret_arg; stack *sp; } QS_FINISH; __code quicksort(int *v, int s, int e, RET ret, void *arg ) { framep fp; stack sp0, sp; sp0 = malloc(STACK_SIZE); mustbefreed = sp0; sp = sp0 + STACK_SIZE; QS_FINISH *finish_if; QS_IF *outif; /* interface for quicksort_finish. */ finish_if = (sp -= sizeof(QS_FINISH)); finish_if->ret = ret; finish_if->ret_arg = arg; finish_if->sp = sp0; /* interface for quicksort_start. */ outif = (sp -= sizeof(QS_IF)); outif->v = v; outif->s = s; outif->e = e; /* frame for quicksort_finish. */ fp = (sp -= sizeof(frame)); fp->code = quicksort_finish; fp->interface = finish_if; fp->size = sizeof(frame)+sizeof(QS_IF); goto quicksort_start(outif, sp); } __code quicksort_finish(void *arg, stack sp) { QS_FINISH interface = *(QS_FINISH*)arg; assert(interface.sp==mustbefreed); free(interface.sp); goto interface.ret(interface.ret_arg); } #if 0 void quicksort_c(int *v, int s0, int e0, stack sp) { int p; int s=s0, e=e0; if (e<=s) return; //p = (v[s]+v[(s+e)/2]+v[e])/3; p = mid_point(v[s],v[e],v[(s+e)/2]); while (1) { while (v[s]code = caller_finish; fp->interface = NULL; fp->size = sizeof(*outif)+sizeof(frame); goto quicksort_start(outif, sp); } __code caller_finish0(void *arg, stack sp) { } __code __returner0(void *arg , stack sp) { framep fp = sp; sp += fp->size; goto fp->code(fp->interface, sp); } #endif