comparison src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle-main/transaction/DefaultTreeContext.cs @ 10:abe0c247f5a5

Add Network module. but, unComplete NetworkDefaultJungleTreeEditor.cs
author Kazuma Takeda <kazuma-arashi@hotmail.co.jp>
date Sun, 23 Oct 2016 07:40:50 +0900
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9:e6ad9016601c 10:abe0c247f5a5
1 using UnityEngine;
2 using System.Collections.Generic;
3
4 // override need?
5
6 public class DefaultTreeContext : TreeContext {
7 private TreeNode root;
8 private TreeContext previous;
9 private ChangeList changeList;
10 private string uuid;
11 private string treeName;
12 private long revision;
13 private InterfaceTraverser traverser;
14
15 public DefaultTreeContext(TreeNode _node, TreeContext _prev, ChangeList _log, string _uuid, string _treeName, long _revision, InterfaceTraverser traverser) {
16 this.root = _node;
17 this.previous = _prev;
18 this.changeList = _log;
19 this.uuid = _uuid;
20 this.treeName = _treeName;
21 this.revision = _revision;
22 this.traverser = traverser;
23 }
24
25 public TreeNode getRoot() {
26 return root;
27 }
28
29 public TreeContext prev() {
30 return previous;
31 }
32
33 public ChangeList getChangeList() {
34 return changeList;
35 }
36
37 public string getUuid() {
38 return uuid;
39 }
40
41 public string getTreeName() {
42 return treeName;
43 }
44
45 public long getRevision() {
46 return revision;
47 }
48
49 public IEnumerable<TreeOperation> getOperations() {
50 return changeList;
51 }
52
53 public TreeMap<string, TreeMap<string, List<TreeNode>>> getIndex() {
54 return traverser.getIndex ();
55 }
56
57 // don't write parent Index.
58
59 public InterfaceTraverser getTraverser() {
60 return traverser;
61 }
62
63 }