Mercurial > hg > Database > jungle-sharp
comparison src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle/store/transformer/DeleteChildAt.cs @ 0:dec15de2c6ff
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author | Kazuma |
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date | Tue, 21 Jun 2016 17:11:12 +0900 |
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-1:000000000000 | 0:dec15de2c6ff |
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1 using UnityEngine; | |
2 using System.Collections; | |
3 | |
4 public class DeleteChildAt : NodeEditor { | |
5 private int pos; | |
6 | |
7 public DeleteChildAt(int _pos) | |
8 { | |
9 pos = _pos; | |
10 } | |
11 | |
12 public Either<Error, LoggingNode> _edit(LoggingNode logNode) | |
13 { | |
14 Either<Error,LoggingNode> either = logNode.getChildren().deleteChildAt(pos); | |
15 if(either.isA()){ | |
16 // error | |
17 return either; | |
18 } | |
19 return DefaultEither<Error, LoggingNode>.newB(either.b()); | |
20 } | |
21 | |
22 public Either<Error, LoggingNode> edit(TreeNode _e) { | |
23 LoggingNode logNode = wrap(_e); | |
24 return _edit(logNode); | |
25 } | |
26 | |
27 public LoggingNode wrap(TreeNode node) { | |
28 return new LoggingNode(node); | |
29 } | |
30 | |
31 public LoggingNode wrap(TreeNode node, OperationLog op) { | |
32 return new LoggingNode(node, op); | |
33 } | |
34 } |