comparison src/test/csharp/jp.ac.u-ryukyu.ie.cr/data/treemap/TreeMapDelete.cs @ 0:dec15de2c6ff

first commit
author Kazuma
date Tue, 21 Jun 2016 17:11:12 +0900
parents
children 5c58219da97e
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equal deleted inserted replaced
-1:000000000000 0:dec15de2c6ff
1 using UnityEngine;
2 using System.Collections;
3
4 public class TreeMapDelete : MonoBehaviour {
5
6 // Use this for initialization
7 void Start () {
8 TreeMap<int,int> map = new TreeMap<int, int> ();
9 for (int count = 1; count < 5; count++) {
10 map = map.put (count, count);
11 map.checkDepth ();
12 }
13
14 ArrayList list = new ArrayList ();
15 for (int i = 1; i < 5; i++) {
16 list.Add (i);
17 }
18
19 for (int i = 1; i < 5; i++) {
20 int ran = Random.Range (1, 6);
21 object obj = list [i];
22 list [i] = list [ran];
23 list [ran] = obj;
24 }
25
26 foreach(int num in list){
27 Debug.Log (num);
28 map = map.delete(num);
29 map.checkDepth();
30 }
31 Debug.Log ("end");
32 }
33 }