view src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle-main/store/operations/DeleteChildAtOperation.cs @ 17:01a08cf4b2d9

Liq Files
author Kazuma
date Mon, 07 Nov 2016 01:05:24 +0900
parents abe0c247f5a5
children
line wrap: on
line source

using UnityEngine;
using System.Collections;
using System;

public class DeleteChildAtOperation : NodeOperation {
	private int pos;

	public DeleteChildAtOperation(int _pos)
	{
		pos = _pos;
	}


	public Command getCommand()
	{
		return Command.DELETE_CHILD;
	}

	public Either<Error, TreeNode> invoke(TreeNode _target) 
	{
		return _target.getChildren().deleteChildAt(pos);
	}

	public int getPosition()
	{
		return pos;
	}

	public string getKey()
	{
		return null;
	}

	public byte[] getValue()
	{
		return new byte[1]{0};
	}

}