view src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle-main/data/list/TailNode.cs @ 10:abe0c247f5a5

Add Network module. but, unComplete NetworkDefaultJungleTreeEditor.cs
author Kazuma Takeda <kazuma-arashi@hotmail.co.jp>
date Sun, 23 Oct 2016 07:40:50 +0900
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using UnityEngine;
using System.Collections;
using System;

public class TailNode<T> : Node<T> {

	public Node<T> getNext() {
		return null;
	}

	public T getAttribute() {
		return default(T);
	}

	public Node<T> add(int currentNum, int num, T attribute) {
		return null;
	}

	public Node<T> delete(int currentNum, int num) {
		return null;
	}

	public Node<T> replaceNode(int currentNum, int num, T attribute) {
		return null;
	}

	public Node<T> addLast(T attribute) {
		return new DefaultNode<T> (attribute, this);
	}
		
    public T getAttribure()
    {
        throw new NotImplementedException();
    }

    public int length()
    {
		return 0;
    }
}