view src/test/csharp/jp.ac.u-ryukyu.ie.cr/junge-main/data/list/listAdd.cs @ 12:b71d9ea6bd8e

Add Network Operation Class. this codes can not test yet.
author Kazuma
date Sun, 23 Oct 2016 12:25:57 +0900
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using UnityEngine;
using System.Collections;
using System;

public class listAdd : MonoBehaviour {
	
	void Start () {
		List<int> list = new List<int> ();
		List<int> list2 = new List<int> ();
		Debug.Log ("------ここまで001-------");
		for (int count = 0; count < 10; count++) {
			list = list.addLast (count);
			list2 = list2.add (count, count);
		}
		Debug.Log ("------ここまで002-------");

		for (int count = 0; count < 10; count++) {
			int num = list.index (count);
			int num2 = list2.index (count);
			Equals (num, count);
			Equals (num2, count);
		}
		Debug.Log ("------ここまで003-------");
		List<int> newList = list.add (5, 50);
		int nums = list.index (5);
		int nums2 = newList.index (5);
		Equals (nums, 5);
		Equals (nums2, 50);
		Debug.Log("------------- end -------------");
	}
}