view src/test/csharp/jp.ac.u-ryukyu.ie.cr/junge-main/data/treemap/TreeMapDelete.cs @ 12:b71d9ea6bd8e

Add Network Operation Class. this codes can not test yet.
author Kazuma
date Sun, 23 Oct 2016 12:25:57 +0900
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using UnityEngine;

public class TreeMapDelete : MonoBehaviour {

	// Use this for initialization
	void Start () {
		TreeMap<int,int> map = new TreeMap<int, int> ();
		for (int count = 1; count < 6; count++) {
			map = map.put (count, count);
			map.checkDepth ();
		}

		// ただ消すための数字をここに入れているだけ
		List<int> list = new List<int>();
		for (int count = 1; count < 6; count++) {
			list = list.addLast (count);
		}

		foreach(int num in list){
            Debug.Log(num);
			map = map.delete(num);
			map.checkDepth();
		}
		Debug.Log ("end");
	}
}