Mercurial > hg > Database > jungle-sharp
view src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle/JungleTreeEditor.cs @ 0:dec15de2c6ff
first commit
author | Kazuma |
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date | Tue, 21 Jun 2016 17:11:12 +0900 |
parents | |
children | 4d08270a61c8 02b2ab7bffe6 |
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using UnityEngine; public interface JungleTreeEditor { Either<Error,JungleTreeEditor> addNewChildAt(NodePath path,int pos); Either<Error,JungleTreeEditor> deleteChildAt(NodePath path,int pos); Either<Error,JungleTreeEditor> putAttribute(NodePath path,string key, GameObject value); Either<Error,JungleTreeEditor> deleteAttribute(NodePath path,string key); Either<Error, JungleTreeEditor> replaceNewRootNode(); Either<Error,JungleTreeEditor> edit(NodePath path,NodeEditor editor); Either<Error,JungleTreeEditor> success(); Either<Error,JungleTreeEditor> flushSuccess(); }