view src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle/JungleTreeEditor.cs @ 0:dec15de2c6ff

first commit
author Kazuma
date Tue, 21 Jun 2016 17:11:12 +0900
parents
children 4d08270a61c8 02b2ab7bffe6
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using UnityEngine;
public interface JungleTreeEditor {
	Either<Error,JungleTreeEditor> addNewChildAt(NodePath path,int pos);
	Either<Error,JungleTreeEditor> deleteChildAt(NodePath path,int pos);
	Either<Error,JungleTreeEditor> putAttribute(NodePath path,string key, GameObject value);
	Either<Error,JungleTreeEditor> deleteAttribute(NodePath path,string key);
	Either<Error, JungleTreeEditor> replaceNewRootNode();
	Either<Error,JungleTreeEditor> edit(NodePath path,NodeEditor editor);
	Either<Error,JungleTreeEditor> success();
	Either<Error,JungleTreeEditor> flushSuccess();

}