Mercurial > hg > Database > jungle-sharp
view src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle/data/list/TailNode.cs @ 0:dec15de2c6ff
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author | Kazuma |
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date | Tue, 21 Jun 2016 17:11:12 +0900 |
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using UnityEngine; using System.Collections; using System; public class TailNode<T> : Node<T> { public Node<T> getNext() { return null; } public T getAttribute() { return default(T); } public Node<T> add(int currentNum, int num, T attribute) { return null; } public Node<T> delete(int currentNum, int num) { return null; } public Node<T> replaceNode(int currentNum, int num, T attribute) { return null; } public Node<T> addLast(T attribute) { return new DefaultNode<T> (attribute, this); } public T getAttribure() { throw new NotImplementedException(); } public int length() { return 0; } }