using System.Collections.Generic; using System.Collections; using UnityEngine; using System; // yet write. public class DefaultTraverser : Traverser { public Either traverse(TreeNode _root, Evaluator _evaluator) { // 無名クラスを書いてない Children warper = new InnerChildren(_root, _evaluator); Children chs = warper; Either>> ret = _traverse(chs, _evaluator, -1); if (ret.isA ()) { return DefaultEither.newA (ret.a ()); } List> list = ret.b (); IEnumerator> iterable = list.iterator (); TreeNode destination = ret.b ().headList ().getTarget (); Traversal traversal = new InnerTraversal (iterable, destination); return DefaultEither.newB (traversal); } private Either>> _traverse(Children _chs, Evaluator _evaluator, int _pos) { int pos = _pos; TreeNode ch; for (int i = 0; i < _chs.size(); i++) { Either either = _chs.at(i); if (either.isA ()) { break; } ch = either.b(); Evaluation e = _evaluator.evaluate (ch, pos); Result r = e.results(); if (r == Result.ACCEPT) { return _accept (ch, pos, e.evaluators ()); } if (r == Result.GOAL) { return DefaultEither>>.newB(_goal(ch, pos)); } if (r == Result.BREAK) { break; } if (r == Result.CONTINUE) { pos++; continue; } return DefaultEither>>.newA (TraverserError.UNDEFINED_OPERATOR); } return DefaultEither>>.newA (TraverserError.PATH_NOT_FOUND); } private List> _goal( TreeNode _current, int _pos) { Direction d = new InnerDirection (_pos, _current); List> list = new List> (); List> newList = list.addLast (d); return newList; } private Either>> _accept(TreeNode _current, int _pos,Evaluator _evaluator) { Children chs = _current.getChildren (); Either>> either = _traverse (chs, _evaluator, 0); if (either.isA ()) { return either; } List> list = either.b (); Direction d = new InnerDirection (_pos, _current); List> newList = list.addLast (d); return DefaultEither>>.newB (newList); } public class InnerTraversal : Traversal{ IEnumerator> iterable; TreeNode destination; IEnumerator IEnumerable.GetEnumerator() { return this.GetEnumerator(); } public IEnumerator> GetEnumerator() { return iterable; } public InnerTraversal(IEnumerator> _iterable, TreeNode _distination){ this.iterable = _iterable; this.destination = _distination; } public TreeNode destinations() { return destination; } } public class InnerChildren : Children{ TreeNode root; Evaluator evaluator; public InnerChildren(TreeNode _root, Evaluator _evaluator){ this.root = _root; this.evaluator = _evaluator; } public IEnumerator iterator() { List list = new List (); return list.addLast (root).iterator (); } public int size() { return 1; } public Either at(int _pos) { if (_pos != 0) { return DefaultEither.newA (NodeEditorError.INDEX_OUT_OF_BOUNDS); } return DefaultEither.newB (root); } } public class InnerDirection : Direction{ int pos; TreeNode current; public InnerDirection(int _pos, TreeNode _current) { this.pos = _pos; this.current = _current; } public int getPosition() { return pos; } public TreeNode getTarget(){ return current; } } }