using UnityEngine; using System.Collections; using JungleDB; public class TreeMapTest : MonoBehaviour { private int ReturnNumber; // Update is called once per frame public void Start () { TreeMap map = new TreeMap(); Debug.Log (map); for (int count = 5; count > -10; count--) { map = map.put(count, count); map.checkDepth(); Debug.Log("------------------------------------------"); } } }