using JungleDB; public class TestJungleCore { public static int TrialCount = 10; public static int HP = 10; public static void Main () { Jungle jungle = new DefaultJungle (null, "Game", new DefaultTreeEditor(new DefaultTraverser())); JungleTree tree = jungle.createNewTree ("Scene"); NodePath rootPath = new DefaultNodePath (); JungleTreeEditor editor = tree.getTreeEditor (); Either either = DefaultEither.newB (editor); for (int i = 0; i < TrialCount; i++) { either.bind ((JungleTreeEditor arg) => { return arg.putAttribute (rootPath ,"HP" + i, HP - i); }); } either.bind ((JungleTreeEditor arg) => { return arg.commit(); }); editor = either.b (); System.Console.WriteLine("Finish"); } }