Mercurial > hg > Game > Games
annotate Orchestland/Assets/LeapMotion/Scripts/Hands/FingerModel.cs @ 3:0030a1b971fb default tip
merge
author | Yuta ANSE <e135745@ie.u-ryukyu.ac.jp> |
---|---|
date | Fri, 17 Jul 2015 23:23:43 +0900 |
parents | f7675884f2a1 |
children |
rev | line source |
---|---|
1
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
1 /******************************************************************************\ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
2 * Copyright (C) Leap Motion, Inc. 2011-2014. * |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
3 * Leap Motion proprietary. Licensed under Apache 2.0 * |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
4 * Available at http://www.apache.org/licenses/LICENSE-2.0.html * |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
5 \******************************************************************************/ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
6 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
7 using UnityEngine; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
8 using System.Collections; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
9 using Leap; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
10 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
11 /** |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
12 * The base class for all fingers. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
13 * |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
14 * This class serves as the interface between the HandController object, |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
15 * the parent Hand object and the concrete finger objects. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
16 * |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
17 * Subclasses of FingerModel must implement InitFinger() and UpdateFinger(). The InitHand() function |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
18 * is typically called by the parent HandModel InitHand() method; likewise, the UpdateFinger() |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
19 * function is typically called by the parent HandModel UpdateHand() function. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
20 */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
21 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
22 public abstract class FingerModel : MonoBehaviour { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
23 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
24 /** The number of bones in a finger. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
25 public const int NUM_BONES = 4; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
26 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
27 /** The number of joints in a finger. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
28 public const int NUM_JOINTS = 3; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
29 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
30 [HideInInspector] |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
31 public Finger.FingerType fingerType = Finger.FingerType.TYPE_INDEX; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
32 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
33 // Unity references |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
34 /** Bones positioned and rotated by FingerModel. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
35 public Transform[] bones = new Transform[NUM_BONES]; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
36 /** Joints positioned and rotated by FingerModel. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
37 public Transform[] joints = new Transform[NUM_BONES - 1]; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
38 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
39 // Leap references |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
40 /** The Leap Hand object. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
41 protected Hand hand_; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
42 /** The Leap Finger object. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
43 protected Finger finger_; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
44 /** An added offset vector. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
45 protected Vector3 offset_ = Vector3.zero; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
46 /** Whether this finger is mirrored. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
47 protected bool mirror_z_axis_ = false; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
48 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
49 /** The parent HandController instance. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
50 protected HandController controller_; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
51 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
52 /** Assigns the HandController parent for this FingerModel object. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
53 public void SetController(HandController controller) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
54 controller_ = controller; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
55 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
56 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
57 /** The parent HandController instance. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
58 public HandController GetController() { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
59 return controller_; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
60 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
61 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
62 /** Sets the Leap Hand and Leap Finger for this finger. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
63 * Note that Leap Hand and Finger objects are recreated every frame. The |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
64 * parent HandModel object calls this function to set or update the underlying |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
65 * finger. The tracking data in the Leap objects are used to update the FingerModel. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
66 */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
67 public void SetLeapHand(Hand hand) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
68 hand_ = hand; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
69 if (hand_ != null) |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
70 finger_ = hand.Fingers[(int)fingerType]; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
71 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
72 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
73 /** Sets an offset vector to displace the finger from its normally calculated |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
74 * position relative to the HandController. Typically, this offset is used to |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
75 * give the virtual hands a larger range of motion then they would have based on their |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
76 * scaled size in the Unity scene. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
77 */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
78 public void SetOffset(Vector3 offset) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
79 offset_ = offset; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
80 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
81 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
82 /** |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
83 * Sets the mirror z-axis flag for this Finger Model. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
84 * Mirroring the z axis reverses the hand so that they face the opposite direction -- as if in a mirror. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
85 * @param mirror Set true, the default value to mirror; false for normal rendering. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
86 */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
87 public void MirrorZAxis(bool mirror = true) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
88 mirror_z_axis_ = mirror; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
89 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
90 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
91 /** The Leap Hand object. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
92 public Hand GetLeapHand() { return hand_; } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
93 /** The Leap Finger object. */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
94 public Finger GetLeapFinger() { return finger_; } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
95 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
96 /** |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
97 * Implement this function to initialize this finger after it is created. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
98 * Typically, this function is called by the parent HandModel object. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
99 */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
100 public virtual void InitFinger() { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
101 UpdateFinger(); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
102 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
103 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
104 /** |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
105 * Implement this function to update this finger once per game loop. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
106 * Typically, this function is called by the parent HandModel object's |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
107 * UpdateHand() function, which is called in the Unity Update() phase for |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
108 * graphics hand models and in the FixedUpdate() phase for physics hand |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
109 * models. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
110 */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
111 public abstract void UpdateFinger(); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
112 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
113 /** Returns any additional movement the finger needs because of non-relative palm movement.*/ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
114 public Vector3 GetOffset() { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
115 return offset_; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
116 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
117 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
118 /** Returns the location of the tip of the finger in relation to the controller.*/ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
119 public Vector3 GetTipPosition() { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
120 if (controller_ != null && finger_ != null) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
121 Vector3 local_tip = finger_.Bone ((Bone.BoneType.TYPE_DISTAL)).NextJoint.ToUnityScaled (mirror_z_axis_); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
122 return controller_.transform.TransformPoint (local_tip) + offset_; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
123 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
124 if (bones [NUM_BONES - 1] && joints [NUM_JOINTS - 2]) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
125 return 2f*bones [NUM_BONES - 1].position - joints [NUM_JOINTS - 2].position; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
126 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
127 return Vector3.zero; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
128 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
129 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
130 /** Returns the location of the given joint on the finger in relation to the controller.*/ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
131 public Vector3 GetJointPosition(int joint) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
132 if (joint >= NUM_BONES) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
133 return GetTipPosition (); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
134 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
135 if (controller_ != null && finger_ != null) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
136 Vector3 local_position = finger_.Bone ((Bone.BoneType)(joint)).PrevJoint.ToUnityScaled (mirror_z_axis_); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
137 return controller_.transform.TransformPoint (local_position) + offset_; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
138 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
139 if (joints [joint]) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
140 return joints[joint].position; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
141 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
142 return Vector3.zero; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
143 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
144 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
145 /** Returns a ray from the tip of the finger in the direction it is pointing.*/ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
146 public Ray GetRay() { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
147 Ray ray = new Ray(GetTipPosition(), GetBoneDirection(NUM_BONES - 1)); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
148 return ray; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
149 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
150 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
151 /** Returns the center of the given bone on the finger in relation to the controller.*/ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
152 public Vector3 GetBoneCenter(int bone_type) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
153 if (controller_ != null && finger_ != null) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
154 Bone bone = finger_.Bone ((Bone.BoneType)(bone_type)); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
155 return controller_.transform.TransformPoint (bone.Center.ToUnityScaled (mirror_z_axis_)) + offset_; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
156 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
157 if (bones [bone_type]) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
158 return bones[bone_type].position; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
159 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
160 return Vector3.zero; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
161 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
162 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
163 /** Returns the direction the given bone is facing on the finger in relation to the controller.*/ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
164 public Vector3 GetBoneDirection(int bone_type) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
165 if (controller_ != null && finger_ != null) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
166 Vector3 direction = GetJointPosition (bone_type + 1) - GetJointPosition (bone_type); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
167 return direction.normalized; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
168 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
169 if (bones[bone_type]) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
170 return bones[bone_type].forward; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
171 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
172 return Vector3.forward; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
173 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
174 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
175 /** Returns the rotation quaternion of the given bone in relation to the controller.*/ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
176 public Quaternion GetBoneRotation(int bone_type) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
177 if (controller_ != null && finger_ != null) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
178 Quaternion local_rotation = finger_.Bone ((Bone.BoneType)(bone_type)).Basis.Rotation (mirror_z_axis_); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
179 return controller_.transform.rotation * local_rotation; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
180 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
181 if (bones[bone_type]) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
182 return bones[bone_type].rotation; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
183 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
184 return Quaternion.identity; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
185 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
186 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
187 /** Returns the length of the finger bone.*/ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
188 public float GetBoneLength(int bone_type) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
189 return finger_.Bone ((Bone.BoneType)(bone_type)).Length * UnityVectorExtension.INPUT_SCALE; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
190 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
191 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
192 /** Returns the width of the finger bone.*/ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
193 public float GetBoneWidth(int bone_type) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
194 return finger_.Bone((Bone.BoneType)(bone_type)).Width * UnityVectorExtension.INPUT_SCALE; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
195 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
196 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
197 /** |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
198 * Returns Mecanim stretch angle in the range (-180, +180] |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
199 * NOTE: Positive stretch opens the hand. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
200 * For the thumb this moves it away from the palm. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
201 */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
202 public float GetFingerJointStretchMecanim(int joint_type) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
203 // The successive actions of local rotations on a vector yield the global rotation, |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
204 // so the inverse of the parent rotation appears on the left. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
205 Quaternion jointRotation = Quaternion.identity; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
206 if (finger_ != null) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
207 jointRotation = Quaternion.Inverse (finger_.Bone ((Bone.BoneType)(joint_type)).Basis.Rotation (mirror_z_axis_)) |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
208 * finger_.Bone ((Bone.BoneType)(joint_type + 1)).Basis.Rotation (mirror_z_axis_); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
209 } else if (bones [joint_type] && bones [joint_type + 1]) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
210 jointRotation = Quaternion.Inverse (GetBoneRotation (joint_type)) * GetBoneRotation (joint_type + 1); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
211 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
212 // Stretch is a rotation around the X axis of the base bone |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
213 // Positive stretch opens joints |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
214 float stretchAngle = -jointRotation.eulerAngles.x; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
215 if (stretchAngle <= -180f) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
216 stretchAngle += 360f; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
217 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
218 // NOTE: eulerAngles range is [0, 360) so stretchAngle > +180f will not occur. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
219 return stretchAngle; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
220 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
221 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
222 /** |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
223 * Returns Mecanim spread angle, which only applies to joint_type = 0 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
224 * NOTE: Positive spread is towards thumb for index and middle, |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
225 * but is in the opposite direction for the ring and pinky. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
226 * For the thumb negative spread rotates the thumb in to the palm. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
227 * */ |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
228 public float GetFingerJointSpreadMecanim() { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
229 // The successive actions of local rotations on a vector yield the global rotation, |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
230 // so the inverse of the parent rotation appears on the left. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
231 Quaternion jointRotation = Quaternion.identity; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
232 if (finger_ != null) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
233 jointRotation = Quaternion.Inverse (finger_.Bone ((Bone.BoneType)(0)).Basis.Rotation (mirror_z_axis_)) |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
234 * finger_.Bone ((Bone.BoneType)(1)).Basis.Rotation (mirror_z_axis_); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
235 } else if (bones [0] && bones [1]) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
236 jointRotation = Quaternion.Inverse (GetBoneRotation (0)) * GetBoneRotation (1); |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
237 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
238 // Spread is a rotation around the Y axis of the base bone when joint_type = 0 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
239 float spreadAngle = 0f; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
240 Finger.FingerType fType = fingerType; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
241 if (finger_ != null) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
242 fingerType = finger_.Type; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
243 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
244 |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
245 if (fType == Finger.FingerType.TYPE_INDEX || |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
246 fType == Finger.FingerType.TYPE_MIDDLE) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
247 spreadAngle = jointRotation.eulerAngles.y; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
248 if (spreadAngle > 180f) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
249 spreadAngle -= 360f; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
250 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
251 // NOTE: eulerAngles range is [0, 360) so spreadAngle <= -180f will not occur. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
252 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
253 if (fType == Finger.FingerType.TYPE_THUMB || |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
254 fType == Finger.FingerType.TYPE_RING || |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
255 fType == Finger.FingerType.TYPE_PINKY) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
256 spreadAngle = -jointRotation.eulerAngles.y; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
257 if (spreadAngle <= -180f) { |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
258 spreadAngle += 360f; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
259 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
260 // NOTE: eulerAngles range is [0, 360) so spreadAngle > +180f will not occur. |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
261 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
262 return spreadAngle; |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
263 } |
f7675884f2a1
Add Orchestland project
Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
parents:
diff
changeset
|
264 } |