comparison Orchestland/Assets/LeapMotion+OVR/Widgets/Scripts/DataBinderExamples/ToggleToTextDataBinder.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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0:347d21cdfc22 1:f7675884f2a1
1 using UnityEngine;
2 using UnityEngine.UI;
3 using System.Collections;
4 using LMWidgets;
5
6 public class ToggleToTextDataBinder : DataBinderToggle {
7 [SerializeField]
8 Text uiText;
9
10 override public bool GetCurrentData() {
11 if ( uiText.text.ToLower() == "true" ) {
12 return true;
13 }
14 else {
15 return false;
16 }
17 }
18
19 override protected void setDataModel(bool value) {
20 if ( value == true ) {
21 uiText.text = "True";
22 }
23 else {
24 uiText.text = "False";
25 }
26 }
27 }