comparison Orchestland/Assets/LeapMotion/DemoResources/Scripts/ParticlesOnCollision.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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0:347d21cdfc22 1:f7675884f2a1
1 /******************************************************************************\
2 * Copyright (C) Leap Motion, Inc. 2011-2014. *
3 * Leap Motion proprietary. Licensed under Apache 2.0 *
4 * Available at http://www.apache.org/licenses/LICENSE-2.0.html *
5 \******************************************************************************/
6
7 using UnityEngine;
8 using System.Collections;
9
10 public class ParticlesOnCollision : MonoBehaviour {
11
12 public float particlesForVelocity = 3.0f;
13
14 void OnCollisionEnter(Collision collision) {
15 if (GetComponent<ParticleSystem>() != null)
16 GetComponent<ParticleSystem>().Play();
17 }
18 }