comparison Orchestland/Assets/LeapMotion/Prefabs/HandModelsNonhuman/PolyHand3.prefab @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
parents
children
comparison
equal deleted inserted replaced
0:347d21cdfc22 1:f7675884f2a1
1 %YAML 1.1
2 %TAG !u! tag:unity3d.com,2011:
3 --- !u!1 &100000
4 GameObject:
5 m_ObjectHideFlags: 0
6 m_PrefabParentObject: {fileID: 0}
7 m_PrefabInternal: {fileID: 100100000}
8 serializedVersion: 4
9 m_Component:
10 - 4: {fileID: 400000}
11 - 114: {fileID: 11400000}
12 m_Layer: 0
13 m_Name: PolyHand3
14 m_TagString: Untagged
15 m_Icon: {fileID: 0}
16 m_NavMeshLayer: 0
17 m_StaticEditorFlags: 0
18 m_IsActive: 1
19 --- !u!1 &100002
20 GameObject:
21 m_ObjectHideFlags: 0
22 m_PrefabParentObject: {fileID: 0}
23 m_PrefabInternal: {fileID: 100100000}
24 serializedVersion: 4
25 m_Component:
26 - 4: {fileID: 400002}
27 - 114: {fileID: 11400002}
28 - 33: {fileID: 3300002}
29 - 23: {fileID: 2300002}
30 m_Layer: 0
31 m_Name: index
32 m_TagString: Untagged
33 m_Icon: {fileID: 0}
34 m_NavMeshLayer: 0
35 m_StaticEditorFlags: 0
36 m_IsActive: 1
37 --- !u!1 &100004
38 GameObject:
39 m_ObjectHideFlags: 0
40 m_PrefabParentObject: {fileID: 0}
41 m_PrefabInternal: {fileID: 100100000}
42 serializedVersion: 4
43 m_Component:
44 - 4: {fileID: 400004}
45 - 114: {fileID: 11400004}
46 - 33: {fileID: 3300008}
47 - 23: {fileID: 2300008}
48 m_Layer: 0
49 m_Name: thumb
50 m_TagString: Untagged
51 m_Icon: {fileID: 0}
52 m_NavMeshLayer: 0
53 m_StaticEditorFlags: 0
54 m_IsActive: 1
55 --- !u!1 &100006
56 GameObject:
57 m_ObjectHideFlags: 0
58 m_PrefabParentObject: {fileID: 0}
59 m_PrefabInternal: {fileID: 100100000}
60 serializedVersion: 4
61 m_Component:
62 - 4: {fileID: 400006}
63 - 114: {fileID: 11400006}
64 - 33: {fileID: 3300006}
65 - 23: {fileID: 2300006}
66 m_Layer: 0
67 m_Name: pinky
68 m_TagString: Untagged
69 m_Icon: {fileID: 0}
70 m_NavMeshLayer: 0
71 m_StaticEditorFlags: 0
72 m_IsActive: 1
73 --- !u!1 &100008
74 GameObject:
75 m_ObjectHideFlags: 0
76 m_PrefabParentObject: {fileID: 0}
77 m_PrefabInternal: {fileID: 100100000}
78 serializedVersion: 4
79 m_Component:
80 - 4: {fileID: 400008}
81 - 114: {fileID: 11400008}
82 - 33: {fileID: 3300004}
83 - 23: {fileID: 2300004}
84 m_Layer: 0
85 m_Name: ring
86 m_TagString: Untagged
87 m_Icon: {fileID: 0}
88 m_NavMeshLayer: 0
89 m_StaticEditorFlags: 0
90 m_IsActive: 1
91 --- !u!1 &100010
92 GameObject:
93 m_ObjectHideFlags: 0
94 m_PrefabParentObject: {fileID: 0}
95 m_PrefabInternal: {fileID: 100100000}
96 serializedVersion: 4
97 m_Component:
98 - 4: {fileID: 400010}
99 - 114: {fileID: 11400010}
100 - 33: {fileID: 3300000}
101 - 23: {fileID: 2300000}
102 m_Layer: 0
103 m_Name: middle
104 m_TagString: Untagged
105 m_Icon: {fileID: 0}
106 m_NavMeshLayer: 0
107 m_StaticEditorFlags: 0
108 m_IsActive: 1
109 --- !u!4 &400000
110 Transform:
111 m_ObjectHideFlags: 1
112 m_PrefabParentObject: {fileID: 0}
113 m_PrefabInternal: {fileID: 100100000}
114 m_GameObject: {fileID: 100000}
115 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
116 m_LocalPosition: {x: 0, y: -3, z: -4}
117 m_LocalScale: {x: 1, y: 1, z: 1}
118 m_Children:
119 - {fileID: 400002}
120 - {fileID: 400010}
121 - {fileID: 400006}
122 - {fileID: 400008}
123 - {fileID: 400004}
124 m_Father: {fileID: 0}
125 m_RootOrder: 0
126 --- !u!4 &400002
127 Transform:
128 m_ObjectHideFlags: 1
129 m_PrefabParentObject: {fileID: 0}
130 m_PrefabInternal: {fileID: 100100000}
131 m_GameObject: {fileID: 100002}
132 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
133 m_LocalPosition: {x: 0, y: 0, z: 0}
134 m_LocalScale: {x: 1, y: 1, z: 1}
135 m_Children: []
136 m_Father: {fileID: 400000}
137 m_RootOrder: 0
138 --- !u!4 &400004
139 Transform:
140 m_ObjectHideFlags: 1
141 m_PrefabParentObject: {fileID: 0}
142 m_PrefabInternal: {fileID: 100100000}
143 m_GameObject: {fileID: 100004}
144 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
145 m_LocalPosition: {x: 0, y: 0, z: 0}
146 m_LocalScale: {x: 1, y: 1, z: 1}
147 m_Children: []
148 m_Father: {fileID: 400000}
149 m_RootOrder: 4
150 --- !u!4 &400006
151 Transform:
152 m_ObjectHideFlags: 1
153 m_PrefabParentObject: {fileID: 0}
154 m_PrefabInternal: {fileID: 100100000}
155 m_GameObject: {fileID: 100006}
156 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
157 m_LocalPosition: {x: 0, y: 0, z: 0}
158 m_LocalScale: {x: 1, y: 1, z: 1}
159 m_Children: []
160 m_Father: {fileID: 400000}
161 m_RootOrder: 2
162 --- !u!4 &400008
163 Transform:
164 m_ObjectHideFlags: 1
165 m_PrefabParentObject: {fileID: 0}
166 m_PrefabInternal: {fileID: 100100000}
167 m_GameObject: {fileID: 100008}
168 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
169 m_LocalPosition: {x: 0, y: 0, z: 0}
170 m_LocalScale: {x: 1, y: 1, z: 1}
171 m_Children: []
172 m_Father: {fileID: 400000}
173 m_RootOrder: 3
174 --- !u!4 &400010
175 Transform:
176 m_ObjectHideFlags: 1
177 m_PrefabParentObject: {fileID: 0}
178 m_PrefabInternal: {fileID: 100100000}
179 m_GameObject: {fileID: 100010}
180 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
181 m_LocalPosition: {x: 0, y: 0, z: 0}
182 m_LocalScale: {x: 1, y: 1, z: 1}
183 m_Children: []
184 m_Father: {fileID: 400000}
185 m_RootOrder: 1
186 --- !u!23 &2300000
187 MeshRenderer:
188 m_ObjectHideFlags: 1
189 m_PrefabParentObject: {fileID: 0}
190 m_PrefabInternal: {fileID: 100100000}
191 m_GameObject: {fileID: 100010}
192 m_Enabled: 1
193 m_CastShadows: 1
194 m_ReceiveShadows: 1
195 m_Materials:
196 - {fileID: 2100000, guid: 364695700348a4051a4b5f432ec91276, type: 2}
197 m_SubsetIndices:
198 m_StaticBatchRoot: {fileID: 0}
199 m_UseLightProbes: 0
200 m_ReflectionProbeUsage: 1
201 m_ProbeAnchor: {fileID: 0}
202 m_ScaleInLightmap: 1
203 m_PreserveUVs: 0
204 m_ImportantGI: 0
205 m_AutoUVMaxDistance: .5
206 m_AutoUVMaxAngle: 89
207 m_LightmapParameters: {fileID: 0}
208 m_SortingLayerID: 0
209 m_SortingOrder: 0
210 --- !u!23 &2300002
211 MeshRenderer:
212 m_ObjectHideFlags: 1
213 m_PrefabParentObject: {fileID: 0}
214 m_PrefabInternal: {fileID: 100100000}
215 m_GameObject: {fileID: 100002}
216 m_Enabled: 1
217 m_CastShadows: 1
218 m_ReceiveShadows: 1
219 m_Materials:
220 - {fileID: 2100000, guid: 364695700348a4051a4b5f432ec91276, type: 2}
221 m_SubsetIndices:
222 m_StaticBatchRoot: {fileID: 0}
223 m_UseLightProbes: 0
224 m_ReflectionProbeUsage: 1
225 m_ProbeAnchor: {fileID: 0}
226 m_ScaleInLightmap: 1
227 m_PreserveUVs: 0
228 m_ImportantGI: 0
229 m_AutoUVMaxDistance: .5
230 m_AutoUVMaxAngle: 89
231 m_LightmapParameters: {fileID: 0}
232 m_SortingLayerID: 0
233 m_SortingOrder: 0
234 --- !u!23 &2300004
235 MeshRenderer:
236 m_ObjectHideFlags: 1
237 m_PrefabParentObject: {fileID: 0}
238 m_PrefabInternal: {fileID: 100100000}
239 m_GameObject: {fileID: 100008}
240 m_Enabled: 1
241 m_CastShadows: 1
242 m_ReceiveShadows: 1
243 m_Materials:
244 - {fileID: 2100000, guid: 364695700348a4051a4b5f432ec91276, type: 2}
245 m_SubsetIndices:
246 m_StaticBatchRoot: {fileID: 0}
247 m_UseLightProbes: 0
248 m_ReflectionProbeUsage: 1
249 m_ProbeAnchor: {fileID: 0}
250 m_ScaleInLightmap: 1
251 m_PreserveUVs: 0
252 m_ImportantGI: 0
253 m_AutoUVMaxDistance: .5
254 m_AutoUVMaxAngle: 89
255 m_LightmapParameters: {fileID: 0}
256 m_SortingLayerID: 0
257 m_SortingOrder: 0
258 --- !u!23 &2300006
259 MeshRenderer:
260 m_ObjectHideFlags: 1
261 m_PrefabParentObject: {fileID: 0}
262 m_PrefabInternal: {fileID: 100100000}
263 m_GameObject: {fileID: 100006}
264 m_Enabled: 1
265 m_CastShadows: 1
266 m_ReceiveShadows: 1
267 m_Materials:
268 - {fileID: 2100000, guid: 364695700348a4051a4b5f432ec91276, type: 2}
269 m_SubsetIndices:
270 m_StaticBatchRoot: {fileID: 0}
271 m_UseLightProbes: 0
272 m_ReflectionProbeUsage: 1
273 m_ProbeAnchor: {fileID: 0}
274 m_ScaleInLightmap: 1
275 m_PreserveUVs: 0
276 m_ImportantGI: 0
277 m_AutoUVMaxDistance: .5
278 m_AutoUVMaxAngle: 89
279 m_LightmapParameters: {fileID: 0}
280 m_SortingLayerID: 0
281 m_SortingOrder: 0
282 --- !u!23 &2300008
283 MeshRenderer:
284 m_ObjectHideFlags: 1
285 m_PrefabParentObject: {fileID: 0}
286 m_PrefabInternal: {fileID: 100100000}
287 m_GameObject: {fileID: 100004}
288 m_Enabled: 1
289 m_CastShadows: 1
290 m_ReceiveShadows: 1
291 m_Materials:
292 - {fileID: 2100000, guid: 364695700348a4051a4b5f432ec91276, type: 2}
293 m_SubsetIndices:
294 m_StaticBatchRoot: {fileID: 0}
295 m_UseLightProbes: 0
296 m_ReflectionProbeUsage: 1
297 m_ProbeAnchor: {fileID: 0}
298 m_ScaleInLightmap: 1
299 m_PreserveUVs: 0
300 m_ImportantGI: 0
301 m_AutoUVMaxDistance: .5
302 m_AutoUVMaxAngle: 89
303 m_LightmapParameters: {fileID: 0}
304 m_SortingLayerID: 0
305 m_SortingOrder: 0
306 --- !u!33 &3300000
307 MeshFilter:
308 m_ObjectHideFlags: 1
309 m_PrefabParentObject: {fileID: 0}
310 m_PrefabInternal: {fileID: 100100000}
311 m_GameObject: {fileID: 100010}
312 m_Mesh: {fileID: 0}
313 --- !u!33 &3300002
314 MeshFilter:
315 m_ObjectHideFlags: 1
316 m_PrefabParentObject: {fileID: 0}
317 m_PrefabInternal: {fileID: 100100000}
318 m_GameObject: {fileID: 100002}
319 m_Mesh: {fileID: 0}
320 --- !u!33 &3300004
321 MeshFilter:
322 m_ObjectHideFlags: 1
323 m_PrefabParentObject: {fileID: 0}
324 m_PrefabInternal: {fileID: 100100000}
325 m_GameObject: {fileID: 100008}
326 m_Mesh: {fileID: 0}
327 --- !u!33 &3300006
328 MeshFilter:
329 m_ObjectHideFlags: 1
330 m_PrefabParentObject: {fileID: 0}
331 m_PrefabInternal: {fileID: 100100000}
332 m_GameObject: {fileID: 100006}
333 m_Mesh: {fileID: 0}
334 --- !u!33 &3300008
335 MeshFilter:
336 m_ObjectHideFlags: 1
337 m_PrefabParentObject: {fileID: 0}
338 m_PrefabInternal: {fileID: 100100000}
339 m_GameObject: {fileID: 100004}
340 m_Mesh: {fileID: 0}
341 --- !u!114 &11400000
342 MonoBehaviour:
343 m_ObjectHideFlags: 1
344 m_PrefabParentObject: {fileID: 0}
345 m_PrefabInternal: {fileID: 100100000}
346 m_GameObject: {fileID: 100000}
347 m_Enabled: 1
348 m_EditorHideFlags: 0
349 m_Script: {fileID: 11500000, guid: 010d02bc150e3422aafbfd8b49750e92, type: 3}
350 m_Name:
351 m_EditorClassIdentifier:
352 handModelPalmWidth: .0850000009
353 fingers:
354 - {fileID: 11400004}
355 - {fileID: 11400002}
356 - {fileID: 11400010}
357 - {fileID: 11400008}
358 - {fileID: 11400006}
359 palm: {fileID: 0}
360 forearm: {fileID: 0}
361 wristJoint: {fileID: 0}
362 elbowJoint: {fileID: 0}
363 --- !u!114 &11400002
364 MonoBehaviour:
365 m_ObjectHideFlags: 1
366 m_PrefabParentObject: {fileID: 0}
367 m_PrefabInternal: {fileID: 100100000}
368 m_GameObject: {fileID: 100002}
369 m_Enabled: 1
370 m_EditorHideFlags: 0
371 m_Script: {fileID: 11500000, guid: 8e6f4def2e5884e6bbf7b80b2ce9aec4, type: 3}
372 m_Name:
373 m_EditorClassIdentifier:
374 fingerType: 1
375 bones:
376 - {fileID: 0}
377 - {fileID: 0}
378 - {fileID: 0}
379 - {fileID: 0}
380 joints:
381 - {fileID: 0}
382 - {fileID: 0}
383 - {fileID: 0}
384 sides: 5
385 smoothNormals: 0
386 startingAngle: 0
387 widths:
388 - 0
389 - .00700000022
390 - .00200000009
391 - .00400000019
392 - 0
393 --- !u!114 &11400004
394 MonoBehaviour:
395 m_ObjectHideFlags: 1
396 m_PrefabParentObject: {fileID: 0}
397 m_PrefabInternal: {fileID: 100100000}
398 m_GameObject: {fileID: 100004}
399 m_Enabled: 1
400 m_EditorHideFlags: 0
401 m_Script: {fileID: 11500000, guid: 8e6f4def2e5884e6bbf7b80b2ce9aec4, type: 3}
402 m_Name:
403 m_EditorClassIdentifier:
404 fingerType: 0
405 bones:
406 - {fileID: 0}
407 - {fileID: 0}
408 - {fileID: 0}
409 - {fileID: 0}
410 joints:
411 - {fileID: 0}
412 - {fileID: 0}
413 - {fileID: 0}
414 sides: 5
415 smoothNormals: 0
416 startingAngle: 0
417 widths:
418 - 0
419 - 0
420 - .00400000019
421 - .00499999989
422 - 0
423 --- !u!114 &11400006
424 MonoBehaviour:
425 m_ObjectHideFlags: 1
426 m_PrefabParentObject: {fileID: 0}
427 m_PrefabInternal: {fileID: 100100000}
428 m_GameObject: {fileID: 100006}
429 m_Enabled: 1
430 m_EditorHideFlags: 0
431 m_Script: {fileID: 11500000, guid: 8e6f4def2e5884e6bbf7b80b2ce9aec4, type: 3}
432 m_Name:
433 m_EditorClassIdentifier:
434 fingerType: 4
435 bones:
436 - {fileID: 0}
437 - {fileID: 0}
438 - {fileID: 0}
439 - {fileID: 0}
440 joints:
441 - {fileID: 0}
442 - {fileID: 0}
443 - {fileID: 0}
444 sides: 5
445 smoothNormals: 0
446 startingAngle: 0
447 widths:
448 - 0
449 - .00700000022
450 - .00200000009
451 - .00400000019
452 - 0
453 --- !u!114 &11400008
454 MonoBehaviour:
455 m_ObjectHideFlags: 1
456 m_PrefabParentObject: {fileID: 0}
457 m_PrefabInternal: {fileID: 100100000}
458 m_GameObject: {fileID: 100008}
459 m_Enabled: 1
460 m_EditorHideFlags: 0
461 m_Script: {fileID: 11500000, guid: 8e6f4def2e5884e6bbf7b80b2ce9aec4, type: 3}
462 m_Name:
463 m_EditorClassIdentifier:
464 fingerType: 3
465 bones:
466 - {fileID: 0}
467 - {fileID: 0}
468 - {fileID: 0}
469 - {fileID: 0}
470 joints:
471 - {fileID: 0}
472 - {fileID: 0}
473 - {fileID: 0}
474 sides: 5
475 smoothNormals: 0
476 startingAngle: 0
477 widths:
478 - 0
479 - .00700000022
480 - .00200000009
481 - .00400000019
482 - 0
483 --- !u!114 &11400010
484 MonoBehaviour:
485 m_ObjectHideFlags: 1
486 m_PrefabParentObject: {fileID: 0}
487 m_PrefabInternal: {fileID: 100100000}
488 m_GameObject: {fileID: 100010}
489 m_Enabled: 1
490 m_EditorHideFlags: 0
491 m_Script: {fileID: 11500000, guid: 8e6f4def2e5884e6bbf7b80b2ce9aec4, type: 3}
492 m_Name:
493 m_EditorClassIdentifier:
494 fingerType: 2
495 bones:
496 - {fileID: 0}
497 - {fileID: 0}
498 - {fileID: 0}
499 - {fileID: 0}
500 joints:
501 - {fileID: 0}
502 - {fileID: 0}
503 - {fileID: 0}
504 sides: 5
505 smoothNormals: 0
506 startingAngle: 0
507 widths:
508 - 0
509 - .00700000022
510 - .00200000009
511 - .00400000019
512 - 0
513 --- !u!1001 &100100000
514 Prefab:
515 m_ObjectHideFlags: 1
516 serializedVersion: 2
517 m_Modification:
518 m_TransformParent: {fileID: 0}
519 m_Modifications: []
520 m_RemovedComponents: []
521 m_ParentPrefab: {fileID: 0}
522 m_RootGameObject: {fileID: 100000}
523 m_IsPrefabParent: 1