comparison Orchestland/Assets/LeapMotion/Widgets/Scripts/DemoScripts/SliderDemoGraphics.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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0:347d21cdfc22 1:f7675884f2a1
1 using UnityEngine;
2 using System.Collections;
3
4 public class SliderDemoGraphics : MonoBehaviour
5 {
6 public void SetActive(bool status)
7 {
8 Renderer[] renderers = GetComponentsInChildren<Renderer>();
9 foreach (Renderer renderer in renderers)
10 {
11 renderer.enabled = status;
12 }
13 }
14
15 public void SetBloomGain(float gain)
16 {
17 Renderer[] renderers = GetComponentsInChildren<Renderer>();
18 foreach (Renderer renderer in renderers)
19 {
20 renderer.material.SetFloat("_Gain", gain);
21 }
22 }
23
24 public void SetColor(Color color)
25 {
26 Renderer[] renderers = GetComponentsInChildren<Renderer>();
27 foreach (Renderer renderer in renderers)
28 {
29 renderer.material.color = color;
30 }
31 }
32 }