Mercurial > hg > Game > Games
comparison Orchestland/Assets/Prefab/Block.prefab @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
---|---|
date | Fri, 17 Jul 2015 23:09:20 +0900 |
parents | |
children |
comparison
equal
deleted
inserted
replaced
0:347d21cdfc22 | 1:f7675884f2a1 |
---|---|
1 %YAML 1.1 | |
2 %TAG !u! tag:unity3d.com,2011: | |
3 --- !u!1 &168660 | |
4 GameObject: | |
5 m_ObjectHideFlags: 0 | |
6 m_PrefabParentObject: {fileID: 0} | |
7 m_PrefabInternal: {fileID: 100100000} | |
8 serializedVersion: 4 | |
9 m_Component: | |
10 - 4: {fileID: 492274} | |
11 - 33: {fileID: 3399170} | |
12 - 65: {fileID: 6575334} | |
13 - 23: {fileID: 2360886} | |
14 - 54: {fileID: 5466132} | |
15 m_Layer: 0 | |
16 m_Name: Block | |
17 m_TagString: Untagged | |
18 m_Icon: {fileID: 0} | |
19 m_NavMeshLayer: 0 | |
20 m_StaticEditorFlags: 0 | |
21 m_IsActive: 1 | |
22 --- !u!4 &492274 | |
23 Transform: | |
24 m_ObjectHideFlags: 1 | |
25 m_PrefabParentObject: {fileID: 0} | |
26 m_PrefabInternal: {fileID: 100100000} | |
27 m_GameObject: {fileID: 168660} | |
28 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | |
29 m_LocalPosition: {x: -.460000008, y: .930000007, z: .529999971} | |
30 m_LocalScale: {x: 1, y: 1, z: 1} | |
31 m_Children: [] | |
32 m_Father: {fileID: 0} | |
33 m_RootOrder: 0 | |
34 --- !u!23 &2360886 | |
35 MeshRenderer: | |
36 m_ObjectHideFlags: 1 | |
37 m_PrefabParentObject: {fileID: 0} | |
38 m_PrefabInternal: {fileID: 100100000} | |
39 m_GameObject: {fileID: 168660} | |
40 m_Enabled: 1 | |
41 m_CastShadows: 1 | |
42 m_ReceiveShadows: 1 | |
43 m_Materials: | |
44 - {fileID: 2100000, guid: 4c1379c10df34471396f3895fb9a2367, type: 2} | |
45 m_SubsetIndices: | |
46 m_StaticBatchRoot: {fileID: 0} | |
47 m_UseLightProbes: 1 | |
48 m_ReflectionProbeUsage: 1 | |
49 m_ProbeAnchor: {fileID: 0} | |
50 m_ScaleInLightmap: 1 | |
51 m_PreserveUVs: 1 | |
52 m_ImportantGI: 0 | |
53 m_AutoUVMaxDistance: .5 | |
54 m_AutoUVMaxAngle: 89 | |
55 m_LightmapParameters: {fileID: 0} | |
56 m_SortingLayerID: 0 | |
57 m_SortingOrder: 0 | |
58 --- !u!33 &3399170 | |
59 MeshFilter: | |
60 m_ObjectHideFlags: 1 | |
61 m_PrefabParentObject: {fileID: 0} | |
62 m_PrefabInternal: {fileID: 100100000} | |
63 m_GameObject: {fileID: 168660} | |
64 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} | |
65 --- !u!54 &5466132 | |
66 Rigidbody: | |
67 m_ObjectHideFlags: 1 | |
68 m_PrefabParentObject: {fileID: 0} | |
69 m_PrefabInternal: {fileID: 100100000} | |
70 m_GameObject: {fileID: 168660} | |
71 serializedVersion: 2 | |
72 m_Mass: 1 | |
73 m_Drag: 0 | |
74 m_AngularDrag: .0500000007 | |
75 m_UseGravity: 1 | |
76 m_IsKinematic: 0 | |
77 m_Interpolate: 0 | |
78 m_Constraints: 0 | |
79 m_CollisionDetection: 0 | |
80 --- !u!65 &6575334 | |
81 BoxCollider: | |
82 m_ObjectHideFlags: 1 | |
83 m_PrefabParentObject: {fileID: 0} | |
84 m_PrefabInternal: {fileID: 100100000} | |
85 m_GameObject: {fileID: 168660} | |
86 m_Material: {fileID: 0} | |
87 m_IsTrigger: 0 | |
88 m_Enabled: 1 | |
89 serializedVersion: 2 | |
90 m_Size: {x: 1, y: 1, z: 1} | |
91 m_Center: {x: 0, y: 0, z: 0} | |
92 --- !u!1001 &100100000 | |
93 Prefab: | |
94 m_ObjectHideFlags: 1 | |
95 serializedVersion: 2 | |
96 m_Modification: | |
97 m_TransformParent: {fileID: 0} | |
98 m_Modifications: [] | |
99 m_RemovedComponents: [] | |
100 m_ParentPrefab: {fileID: 0} | |
101 m_RootGameObject: {fileID: 168660} | |
102 m_IsPrefabParent: 1 |