comparison Chapter5/Assets/SimpleCloudSystem by RM/SCS.js @ 2:fdab88fc2cb9

add game projects
author Yuta ANSE <e135745@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:14:45 +0900
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0:347d21cdfc22 2:fdab88fc2cb9
1
2 var Player : Transform;
3 var CloudsSpeed: float;
4 private var distance = 10.0;
5
6 private var height = 0;
7 private var heightDamping = 0;
8 private var rotationDamping = 0;
9
10
11
12 function Update() {
13 transform.Rotate(0,Time.deltaTime*CloudsSpeed ,0);
14 // rotate 90 degrees around the object's local Y axis:
15 }
16
17 function LateUpdate () {
18
19
20
21 if (!Player)
22 return;
23
24 var wantedHeight = Player.position.y + height;
25
26 var currentHeight = transform.position.y;
27
28 currentHeight = Mathf.Lerp (currentHeight, wantedHeight, heightDamping * Time.deltaTime);
29
30 transform.position = Player.position;
31
32 transform.position.y = currentHeight;
33
34 }