diff Orchestland/Assets/LeapMotion/DemoResources/Scripts/FlowerBloom.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Orchestland/Assets/LeapMotion/DemoResources/Scripts/FlowerBloom.cs	Fri Jul 17 23:09:20 2015 +0900
@@ -0,0 +1,40 @@
+/******************************************************************************\
+* Copyright (C) Leap Motion, Inc. 2011-2014.                                   *
+* Leap Motion proprietary. Licensed under Apache 2.0                           *
+* Available at http://www.apache.org/licenses/LICENSE-2.0.html                 *
+\******************************************************************************/
+
+using UnityEngine;
+using System.Collections;
+
+public class FlowerBloom : MonoBehaviour {
+
+  public AnimationCurve openCurve;
+  public float openAngle = -47;
+  public float closeAngle = 100;
+  public float openTime = 1.0f;
+  public float closeTime = 1.0f;
+  public bool open = false;
+
+  public HingeJoint[] pedals;
+
+  private float phase_ = 1.0f;
+
+  void Update() {
+    if (open)
+      phase_ += Time.deltaTime / openTime;
+    else
+      phase_ -= Time.deltaTime / closeTime;
+
+    phase_ = Mathf.Clamp(phase_, 0.0f, 1.0f);
+
+    float percent_done = openCurve.Evaluate(phase_);
+    float angle = closeAngle + percent_done * (openAngle - closeAngle);
+
+    foreach (HingeJoint hinge in pedals) {
+      JointSpring spring = hinge.spring;
+      spring.targetPosition = angle;
+      hinge.spring = spring;
+    }
+  }
+}