Mercurial > hg > Game > Games
diff Orchestland/Assets/LeapMotion/Prefabs/HandModelsPhysical/ThickRigidHand.prefab @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2015 23:09:20 +0900 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Orchestland/Assets/LeapMotion/Prefabs/HandModelsPhysical/ThickRigidHand.prefab Fri Jul 17 23:09:20 2015 +0900 @@ -0,0 +1,1231 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &100000 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 400036} + - 65: {fileID: 6500000} + - 54: {fileID: 5400000} + m_Layer: 0 + m_Name: bone3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &100002 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 400038} + - 65: {fileID: 6500002} + - 54: {fileID: 5400002} + m_Layer: 0 + m_Name: bone2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &100004 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