Mercurial > hg > Game > Games
diff Orchestland/Assets/LeapMotion/Scripts/Utils/FitHeightToScreen.cs @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
---|---|
date | Fri, 17 Jul 2015 23:09:20 +0900 |
parents | |
children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Orchestland/Assets/LeapMotion/Scripts/Utils/FitHeightToScreen.cs Fri Jul 17 23:09:20 2015 +0900 @@ -0,0 +1,19 @@ +/******************************************************************************\ +* Copyright (C) Leap Motion, Inc. 2011-2014. * +* Leap Motion proprietary. Licensed under Apache 2.0 * +* Available at http://www.apache.org/licenses/LICENSE-2.0.html * +\******************************************************************************/ + +using UnityEngine; +using System.Collections; + +public class FitHeightToScreen : MonoBehaviour { + + void Awake() { + float width_height_ratio = GetComponent<GUITexture>().texture.width / GetComponent<GUITexture>().texture.height; + float width = width_height_ratio * Screen.height; + float x_offset = (Screen.width - width) / 2.0f; + GetComponent<GUITexture>().pixelInset = new Rect(x_offset, 0.0f, width, Screen.height); + } +} +