diff Orchestland/Assets/LeapMotion/Scripts/Utils/FitHeightToScreen.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Orchestland/Assets/LeapMotion/Scripts/Utils/FitHeightToScreen.cs	Fri Jul 17 23:09:20 2015 +0900
@@ -0,0 +1,19 @@
+/******************************************************************************\
+* Copyright (C) Leap Motion, Inc. 2011-2014.                                   *
+* Leap Motion proprietary. Licensed under Apache 2.0                           *
+* Available at http://www.apache.org/licenses/LICENSE-2.0.html                 *
+\******************************************************************************/
+
+using UnityEngine;
+using System.Collections;
+
+public class FitHeightToScreen : MonoBehaviour {
+
+  void Awake() {
+    float width_height_ratio = GetComponent<GUITexture>().texture.width / GetComponent<GUITexture>().texture.height;
+    float width = width_height_ratio * Screen.height;
+    float x_offset = (Screen.width - width) / 2.0f;
+    GetComponent<GUITexture>().pixelInset = new Rect(x_offset, 0.0f, width, Screen.height);
+  }
+}
+