diff Orchestland/Assets/LeapMotion/Scripts/Utils/KeyToggleEnabled.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Orchestland/Assets/LeapMotion/Scripts/Utils/KeyToggleEnabled.cs	Fri Jul 17 23:09:20 2015 +0900
@@ -0,0 +1,17 @@
+using UnityEngine;
+using System.Collections;
+using System.Collections.Generic;
+
+public class KeyToggleEnabled : MonoBehaviour {
+  public List<GameObject> targets;
+  public KeyCode toggle = KeyCode.T;
+
+	// Update is called once per frame
+	void Update () {
+	  if (Input.GetKeyDown (toggle)) {
+      foreach (GameObject target in targets) {
+        target.SetActive(!target.activeSelf);
+      }
+    }
+	}
+}