diff 2D_Action_Game/Assets/2D Dev Sprites/Orange/Orange_Angle128x128.png.meta @ 2:fdab88fc2cb9

add game projects
author Yuta ANSE <e135745@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:14:45 +0900
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/2D_Action_Game/Assets/2D Dev Sprites/Orange/Orange_Angle128x128.png.meta	Fri Jul 17 23:14:45 2015 +0900
@@ -0,0 +1,57 @@
+fileFormatVersion: 2
+guid: 810ab46b24fef2b498de92308747dd13
+TextureImporter:
+  fileIDToRecycleName: {}
+  serializedVersion: 2
+  mipmaps:
+    mipMapMode: 0
+    enableMipMap: 0
+    linearTexture: 0
+    correctGamma: 0
+    fadeOut: 0
+    borderMipMap: 0
+    mipMapFadeDistanceStart: 1
+    mipMapFadeDistanceEnd: 3
+  bumpmap:
+    convertToNormalMap: 0
+    externalNormalMap: 0
+    heightScale: .25
+    normalMapFilter: 0
+  isReadable: 0
+  grayScaleToAlpha: 0
+  generateCubemap: 0
+  cubemapConvolution: 0
+  cubemapConvolutionSteps: 8
+  cubemapConvolutionExponent: 1.5
+  seamlessCubemap: 0
+  textureFormat: -3
+  maxTextureSize: 1024
+  textureSettings:
+    filterMode: 0
+    aniso: 1
+    mipBias: -1
+    wrapMode: 1
+  nPOTScale: 0
+  lightmap: 0
+  rGBM: 0
+  compressionQuality: 50
+  spriteMode: 1
+  spriteExtrude: 1
+  spriteMeshType: 1
+  alignment: 0
+  spritePivot: {x: .5, y: .5}
+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spritePixelsToUnits: 100
+  alphaIsTransparency: 1
+  textureType: 8
+  buildTargetSettings:
+  - buildTarget: iPhone
+    maxTextureSize: 1024
+    textureFormat: -2
+    compressionQuality: 50
+  spriteSheet:
+    sprites: []
+  spritePackingTag: 
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: