diff 2D_Action_Game/ProjectSettings/GraphicsSettings.asset @ 2:fdab88fc2cb9

add game projects
author Yuta ANSE <e135745@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:14:45 +0900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/2D_Action_Game/ProjectSettings/GraphicsSettings.asset	Fri Jul 17 23:14:45 2015 +0900
@@ -0,0 +1,29 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!30 &1
+GraphicsSettings:
+  m_ObjectHideFlags: 0
+  serializedVersion: 3
+  m_Deferred:
+    m_Mode: 1
+    m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
+  m_LegacyDeferred:
+    m_Mode: 1
+    m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
+  m_AlwaysIncludedShaders:
+  - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+  - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
+  - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
+  - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
+  - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
+  - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
+  m_PreloadedShaders: []
+  m_LightmapStripping: 0
+  m_LightmapKeepPlain: 1
+  m_LightmapKeepDirCombined: 1
+  m_LightmapKeepDirSeparate: 1
+  m_LightmapKeepDynamic: 1
+  m_FogStripping: 0
+  m_FogKeepLinear: 1
+  m_FogKeepExp: 1
+  m_FogKeepExp2: 1