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view Orchestland/Assets/LeapMotion+OVR/Widgets/Scripts/DataBinderExamples/ToggleToTextDataBinder.cs @ 1:f7675884f2a1
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author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2015 23:09:20 +0900 |
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using UnityEngine; using UnityEngine.UI; using System.Collections; using LMWidgets; public class ToggleToTextDataBinder : DataBinderToggle { [SerializeField] Text uiText; override public bool GetCurrentData() { if ( uiText.text.ToLower() == "true" ) { return true; } else { return false; } } override protected void setDataModel(bool value) { if ( value == true ) { uiText.text = "True"; } else { uiText.text = "False"; } } }