view Orchestland/Assets/LeapMotion+OVR/Widgets/Scripts/DataBinderExamples/ToggleToTextDataBinder.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using LMWidgets;

public class ToggleToTextDataBinder : DataBinderToggle {
  [SerializeField] 
  Text uiText;

  override public bool GetCurrentData() {
    if ( uiText.text.ToLower() == "true" ) {
      return true;
    }
    else {
      return false;
    }
  }

  override protected void setDataModel(bool value) { 
    if ( value == true ) { 
      uiText.text = "True";
    }
    else {
      uiText.text = "False";
    }
  }
}