view Orchestland/Assets/LeapMotion/Prefabs/HandModelsNonhuman/GlowRobotFullRightHand.prefab @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
parents
children
line wrap: on
line source

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400000}
  - 33: {fileID: 3300000}
  - 23: {fileID: 2300000}
  m_Layer: 0
  m_Name: Finger_02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100002
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400006}
  m_Layer: 0
  m_Name: bone3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100004
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400002}
  - 33: {fileID: 3300002}
  - 23: {fileID: 2300002}
  m_Layer: 0
  m_Name: Finger_01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100006
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400008}
  m_Layer: 0
  m_Name: bone2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100008
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400004}
  - 33: {fileID: 3300004}
  - 23: {fileID: 2300004}
  m_Layer: 0
  m_Name: Finger_00
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100010
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400010}
  m_Layer: 0
  m_Name: bone1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100012
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400012}
  - 33: {fileID: 3300006}
  - 23: {fileID: 2300006}
  m_Layer: 0
  m_Name: Finger_32
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100014
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400018}
  m_Layer: 0
  m_Name: bone3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100016
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400014}
  - 33: {fileID: 3300008}
  - 23: {fileID: 2300008}
  m_Layer: 0
  m_Name: Finger_31
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100018
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400020}
  m_Layer: 0
  m_Name: bone2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100020
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400016}
  - 33: {fileID: 3300010}
  - 23: {fileID: 2300010}
  m_Layer: 0
  m_Name: Finger_30
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100022
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400022}
  m_Layer: 0
  m_Name: bone1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100024
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400024}
  - 33: {fileID: 3300012}
  - 23: {fileID: 2300012}
  m_Layer: 0
  m_Name: Finger_42
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100026
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400030}
  m_Layer: 0
  m_Name: bone3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100028
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400026}
  - 33: {fileID: 3300014}
  - 23: {fileID: 2300014}
  m_Layer: 0
  m_Name: Finger_41
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100030
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400032}
  m_Layer: 0
  m_Name: bone2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100032
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400028}
  - 33: {fileID: 3300016}
  - 23: {fileID: 2300016}
  m_Layer: 0
  m_Name: Finger_40
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100034
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400034}
  m_Layer: 0
  m_Name: bone1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100036
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400036}
  - 33: {fileID: 3300018}
  - 23: {fileID: 2300018}
  m_Layer: 0
  m_Name: Wrist_00
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100038
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400038}
  - 33: {fileID: 3300020}
  - 23: {fileID: 2300020}
  m_Layer: 0
  m_Name: robohand_lowpoly_base_emissive
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100040
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400040}
  - 33: {fileID: 3300022}
  - 23: {fileID: 2300022}
  m_Layer: 0
  m_Name: FingeR_22
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100042
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400046}
  m_Layer: 0
  m_Name: bone3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100044
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400042}
  - 33: {fileID: 3300024}
  - 23: {fileID: 2300024}
  m_Layer: 0
  m_Name: Finger_21
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100046
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400048}
  m_Layer: 0
  m_Name: bone2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100048
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400044}
  - 33: {fileID: 3300026}
  - 23: {fileID: 2300026}
  m_Layer: 0
  m_Name: Finger_20
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100050
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400050}
  m_Layer: 0
  m_Name: bone1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100052
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400052}
  - 33: {fileID: 3300028}
  - 23: {fileID: 2300028}
  m_Layer: 0
  m_Name: Finger_12
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100054
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400058}
  m_Layer: 0
  m_Name: bone3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100056
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400054}
  - 33: {fileID: 3300030}
  - 23: {fileID: 2300030}
  m_Layer: 0
  m_Name: Finger_11
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100058
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400060}
  m_Layer: 0
  m_Name: bone2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100060
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400056}
  - 33: {fileID: 3300032}
  - 23: {fileID: 2300032}
  m_Layer: 0
  m_Name: Finger_10
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100062
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400062}
  m_Layer: 0
  m_Name: bone1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100064
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400066}
  - 114: {fileID: 11400002}
  m_Layer: 0
  m_Name: ring
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100066
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400072}
  - 114: {fileID: 11400006}
  m_Layer: 0
  m_Name: middle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100068
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400064}
  - 114: {fileID: 11400000}
  m_Layer: 0
  m_Name: thumb
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100070
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400068}
  - 114: {fileID: 11400004}
  m_Layer: 0
  m_Name: pinky
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100072
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400070}
  m_Layer: 0
  m_Name: palm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100074
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400074}
  - 114: {fileID: 11400008}
  m_Layer: 0
  m_Name: index
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100076
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400076}
  - 114: {fileID: 11400010}
  m_Layer: 0
  m_Name: GlowRobotFullRightHand
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100078
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400078}
  m_Layer: 0
  m_Name: forearm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100080
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400080}
  - 33: {fileID: 3300034}
  - 23: {fileID: 2300034}
  m_Layer: 0
  m_Name: Robhands_Forearm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400000
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_LocalRotation: {x: .0275679026, y: .0291244071, z: -.681066155, w: -.731122851}
  m_LocalPosition: {x: -.00788917206, y: -.0591464899, z: -.00886685401}
  m_LocalScale: {x: .042338185, y: .0423381925, z: .0423381925}
  m_Children: []
  m_Father: {fileID: 400006}
  m_RootOrder: 0
--- !u!4 &400002
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100004}
  m_LocalRotation: {x: -.0640666634, y: .102309562, z: -.684186339, w: -.719247818}
  m_LocalPosition: {x: -.00561760925, y: -.0579724051, z: .00427076593}
  m_LocalScale: {x: .0423381999, y: .0423381999, z: .0423381887}
  m_Children: []
  m_Father: {fileID: 400008}
  m_RootOrder: 0
--- !u!4 &400004
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100008}
  m_LocalRotation: {x: .130330101, y: .173306778, z: -.661378205, w: .718023479}
  m_LocalPosition: {x: .00442646164, y: -.0595723651, z: .0360991135}
  m_LocalScale: {x: -.0423381925, y: .0423381925, z: .042338185}
  m_Children: []
  m_Father: {fileID: 400010}
  m_RootOrder: 0
--- !u!4 &400006
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100002}
  m_LocalRotation: {x: 0, y: 0, z: .707106829, w: .707106709}
  m_LocalPosition: {x: -.0429614745, y: -1.05644178e-08, z: .0478925072}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400000}
  m_Father: {fileID: 400064}
  m_RootOrder: 2
--- !u!4 &400008
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100006}
  m_LocalRotation: {x: 0, y: 0, z: .707106829, w: .707106709}
  m_LocalPosition: {x: -.0429614745, y: -1.05644178e-08, z: .0221300572}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400002}
  m_Father: {fileID: 400064}
  m_RootOrder: 1
--- !u!4 &400010
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100010}
  m_LocalRotation: {x: 0, y: 0, z: .707106829, w: .707106709}
  m_LocalPosition: {x: -.0416566543, y: -9.52284207e-09, z: -.0180521086}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400004}
  m_Father: {fileID: 400064}
  m_RootOrder: 0
--- !u!4 &400012
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100012}
  m_LocalRotation: {x: -.216934204, y: .00400018971, z: -.000888954906, w: .976177633}
  m_LocalPosition: {x: .0166552607, y: -.0238887537, z: -.0653807521}
  m_LocalScale: {x: .0423381962, y: .0423381925, z: .0423381925}
  m_Children: []
  m_Father: {fileID: 400018}
  m_RootOrder: 0
--- !u!4 &400014
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100016}
  m_LocalRotation: {x: -.129184514, y: 0, z: 0, w: .9916206}
  m_LocalPosition: {x: .0168899056, y: -.0123621654, z: -.0453928784}
  m_LocalScale: {x: .0423381925, y: .0423381925, z: .0423381925}
  m_Children: []
  m_Father: {fileID: 400020}
  m_RootOrder: 0
--- !u!4 &400016
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100020}
  m_LocalRotation: {x: -.0618029684, y: 0, z: 0, w: .998088419}
  m_LocalPosition: {x: .0162874144, y: -.00665406976, z: -.013998311}
  m_LocalScale: {x: .0423381925, y: .0423381925, z: .0423381887}
  m_Children: []
  m_Father: {fileID: 400022}
  m_RootOrder: 0
--- !u!4 &400018
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100014}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .0167539269, y: 0, z: .110804856}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400012}
  m_Father: {fileID: 400066}
  m_RootOrder: 2
--- !u!4 &400020
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100018}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .0167539269, y: 0, z: .0875609741}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400014}
  m_Father: {fileID: 400066}
  m_RootOrder: 1
--- !u!4 &400022
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100022}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .0167539269, y: 0, z: .0551549308}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400016}
  m_Father: {fileID: 400066}
  m_RootOrder: 0
--- !u!4 &400024
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100024}
  m_LocalRotation: {x: -.217839003, y: .0091727227, z: -.00204743911, w: .975939512}
  m_LocalPosition: {x: .0305734575, y: -.0109327249, z: -.045319736}
  m_LocalScale: {x: .0423381925, y: .0423381925, z: .0423381887}
  m_Children: []
  m_Father: {fileID: 400030}
  m_RootOrder: 0
--- !u!4 &400026
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100028}
  m_LocalRotation: {x: -.160026386, y: 0, z: 0, w: .98711282}
  m_LocalPosition: {x: .0309004337, y: -.00766669773, z: -.0296576358}
  m_LocalScale: {x: .0423381925, y: .0423381925, z: .0423381887}
  m_Children: []
  m_Father: {fileID: 400032}
  m_RootOrder: 0
--- !u!4 &400028
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100032}
  m_LocalRotation: {x: -.0457857884, y: 0, z: 0, w: .998951316}
  m_LocalPosition: {x: .0309004337, y: -.00144942489, z: -.00388410315}
  m_LocalScale: {x: .0423381925, y: .0423381962, z: .0423381962}
  m_Children: []
  m_Father: {fileID: 400034}
  m_RootOrder: 0
--- !u!4 &400030
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100026}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .034329284, y: 0, z: .0817572922}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400024}
  m_Father: {fileID: 400068}
  m_RootOrder: 2
--- !u!4 &400032
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100030}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .034329284, y: 0, z: .0658994019}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400026}
  m_Father: {fileID: 400068}
  m_RootOrder: 1
--- !u!4 &400034
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100034}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .034329284, y: 0, z: .0412959196}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400028}
  m_Father: {fileID: 400068}
  m_RootOrder: 0
--- !u!4 &400036
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100036}
  m_LocalRotation: {x: -.00164717075, y: -.0673327595, z: .024460258, w: -.997429371}
  m_LocalPosition: {x: .00157577801, y: 9.18469668e-05, z: .0439841039}
  m_LocalScale: {x: -.0477670617, y: .0397830382, z: .047767058}
  m_Children: []
  m_Father: {fileID: 400070}
  m_RootOrder: 1
--- !u!4 &400038
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100038}
  m_LocalRotation: {x: -.00164717971, y: -.0673327297, z: .0244601369, w: -.997429371}
  m_LocalPosition: {x: .00157577801, y: 9.18469668e-05, z: .0439841002}
  m_LocalScale: {x: -.0477670617, y: .0397830382, z: .0477670617}
  m_Children: []
  m_Father: {fileID: 400070}
  m_RootOrder: 0
--- !u!4 &400040
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100040}
  m_LocalRotation: {x: -.279818535, y: .0125773456, z: .0247923266, w: .959650338}
  m_LocalPosition: {x: -.00144904316, y: -.0316645727, z: -.0714546442}
  m_LocalScale: {x: .0423381925, y: .0423381962, z: .0423381887}
  m_Children: []
  m_Father: {fileID: 400046}
  m_RootOrder: 0
--- !u!4 &400042
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100044}
  m_LocalRotation: {x: -.115627557, y: .000219455091, z: .0275973342, w: .992909193}
  m_LocalPosition: {x: -.000539630884, y: -.00940511562, z: -.0553253144}
  m_LocalScale: {x: .0423381925, y: .0423381887, z: .0423381925}
  m_Children: []
  m_Father: {fileID: 400048}
  m_RootOrder: 0
--- !u!4 &400044
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100048}
  m_LocalRotation: {x: -.0804321468, y: .00230889628, z: .0286012646, w: .99634701}
  m_LocalPosition: {x: -.0011645864, y: -.00484141754, z: -.018092867}
  m_LocalScale: {x: .0423381925, y: .042338185, z: .0423381887}
  m_Children: []
  m_Father: {fileID: 400050}
  m_RootOrder: 0
--- !u!4 &400046
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100042}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -.00283452147, y: 0, z: .119908959}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400040}
  m_Father: {fileID: 400072}
  m_RootOrder: 2
--- !u!4 &400048
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100046}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -.00283452147, y: 0, z: .0961672217}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400042}
  m_Father: {fileID: 400072}
  m_RootOrder: 1
--- !u!4 &400050
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100050}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -.00283452147, y: 0, z: .0608485229}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400044}
  m_Father: {fileID: 400072}
  m_RootOrder: 0
--- !u!4 &400052
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100052}
  m_LocalRotation: {x: -.258596241, y: .0232036393, z: .0116658304, w: .965636313}
  m_LocalPosition: {x: -.0235064961, y: -.0231787302, z: -.0618666261}
  m_LocalScale: {x: .0423381925, y: .0423381962, z: .0423381887}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 0
--- !u!4 &400054
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100056}
  m_LocalRotation: {x: -.116349712, y: .0199992955, z: .0343674421, w: .99241209}
  m_LocalPosition: {x: -.0236994196, y: -.00663058367, z: -.0445534959}
  m_LocalScale: {x: .042338185, y: .0423381925, z: .0423381925}
  m_Children: []
  m_Father: {fileID: 400060}
  m_RootOrder: 0
--- !u!4 &400056
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100060}
  m_LocalRotation: {x: -.0985875279, y: .0136918714, z: .0559206195, w: .993461609}
  m_LocalPosition: {x: -.0226417463, y: -.00686259801, z: -.0101012625}
  m_LocalScale: {x: .0423381887, y: .0423381887, z: .0423381925}
  m_Children: []
  m_Father: {fileID: 400062}
  m_RootOrder: 0
--- !u!4 &400058
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100054}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -.0197161213, y: 0, z: .111063115}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400052}
  m_Father: {fileID: 400074}
  m_RootOrder: 2
--- !u!4 &400060
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100058}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -.0196325202, y: 0, z: .0873538703}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400054}
  m_Father: {fileID: 400074}
  m_RootOrder: 1
--- !u!4 &400062
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100062}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -.0202456284, y: 0, z: .0539585575}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400056}
  m_Father: {fileID: 400074}
  m_RootOrder: 0
--- !u!4 &400064
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100068}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400010}
  - {fileID: 400008}
  - {fileID: 400006}
  m_Father: {fileID: 400076}
  m_RootOrder: 5
--- !u!4 &400066
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100064}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400022}
  - {fileID: 400020}
  - {fileID: 400018}
  m_Father: {fileID: 400076}
  m_RootOrder: 4
--- !u!4 &400068
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100070}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400034}
  - {fileID: 400032}
  - {fileID: 400030}
  m_Father: {fileID: 400076}
  m_RootOrder: 3
--- !u!4 &400070
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100072}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400038}
  - {fileID: 400036}
  m_Father: {fileID: 400076}
  m_RootOrder: 2
--- !u!4 &400072
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100066}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400050}
  - {fileID: 400048}
  - {fileID: 400046}
  m_Father: {fileID: 400076}
  m_RootOrder: 1
--- !u!4 &400074
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100074}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400062}
  - {fileID: 400060}
  - {fileID: 400058}
  m_Father: {fileID: 400076}
  m_RootOrder: 0
--- !u!4 &400076
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100076}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .0790548325, y: -.0161037445, z: 3.50640631}
  m_LocalScale: {x: 25.0364952, y: 25.0364952, z: 25.0364952}
  m_Children:
  - {fileID: 400074}
  - {fileID: 400072}
  - {fileID: 400070}
  - {fileID: 400068}
  - {fileID: 400066}
  - {fileID: 400064}
  - {fileID: 400078}
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!4 &400078
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100078}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -.168459401}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400080}
  m_Father: {fileID: 400076}
  m_RootOrder: 6
--- !u!4 &400080
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100080}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -.00448643742, y: -.00592638832, z: .193455428}
  m_LocalScale: {x: -.0399416909, y: .0399416946, z: .0399416946}
  m_Children: []
  m_Father: {fileID: 400078}
  m_RootOrder: 0
--- !u!23 &2300000
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300002
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100004}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300004
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100008}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300006
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100012}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300008
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100016}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300010
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100020}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300012
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100024}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300014
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100028}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300016
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100032}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300018
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100036}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300020
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100038}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 336f558c8e82f4b8aa9fe530bf8bcfea, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300022
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100040}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300024
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100044}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300026
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100048}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300028
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100052}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300030
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100056}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300032
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100060}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 2162c6034ab5442e3ad58b99dff29055, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2300034
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100080}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: f5671a210f2174f05b63e79f43c40f42, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!33 &3300000
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_Mesh: {fileID: 4300004, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300002
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100004}
  m_Mesh: {fileID: 4300002, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300004
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100008}
  m_Mesh: {fileID: 4300000, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300006
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100012}
  m_Mesh: {fileID: 4300022, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300008
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100016}
  m_Mesh: {fileID: 4300020, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300010
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100020}
  m_Mesh: {fileID: 4300018, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300012
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100024}
  m_Mesh: {fileID: 4300028, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300014
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100028}
  m_Mesh: {fileID: 4300026, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300016
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100032}
  m_Mesh: {fileID: 4300024, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300018
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100036}
  m_Mesh: {fileID: 4300032, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300020
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100038}
  m_Mesh: {fileID: 4300030, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300022
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100040}
  m_Mesh: {fileID: 4300016, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300024
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100044}
  m_Mesh: {fileID: 4300014, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300026
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100048}
  m_Mesh: {fileID: 4300012, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300028
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100052}
  m_Mesh: {fileID: 4300010, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300030
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100056}
  m_Mesh: {fileID: 4300008, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300032
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100060}
  m_Mesh: {fileID: 4300006, guid: f08247433332d4b908a8db6e0a05c3af, type: 3}
--- !u!33 &3300034
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100080}
  m_Mesh: {fileID: 4300030, guid: 887fc1db99261465da43d480dcf41e65, type: 3}
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100068}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 3f5fcbf058439488b9b1c389e2b23547, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  fingerType: 0
  bones:
  - {fileID: 0}
  - {fileID: 400010}
  - {fileID: 400008}
  - {fileID: 400006}
  joints:
  - {fileID: 0}
  - {fileID: 0}
  - {fileID: 0}
--- !u!114 &11400002
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100064}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 3f5fcbf058439488b9b1c389e2b23547, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  fingerType: 3
  bones:
  - {fileID: 0}
  - {fileID: 400022}
  - {fileID: 400020}
  - {fileID: 400018}
  joints:
  - {fileID: 0}
  - {fileID: 0}
  - {fileID: 0}
--- !u!114 &11400004
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100070}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 3f5fcbf058439488b9b1c389e2b23547, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  fingerType: 4
  bones:
  - {fileID: 0}
  - {fileID: 400034}
  - {fileID: 400032}
  - {fileID: 400030}
  joints:
  - {fileID: 0}
  - {fileID: 0}
  - {fileID: 0}
--- !u!114 &11400006
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100066}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 3f5fcbf058439488b9b1c389e2b23547, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  fingerType: 2
  bones:
  - {fileID: 0}
  - {fileID: 400050}
  - {fileID: 400048}
  - {fileID: 400046}
  joints:
  - {fileID: 0}
  - {fileID: 0}
  - {fileID: 0}
--- !u!114 &11400008
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100074}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 3f5fcbf058439488b9b1c389e2b23547, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  fingerType: 1
  bones:
  - {fileID: 0}
  - {fileID: 400062}
  - {fileID: 400060}
  - {fileID: 400058}
  joints:
  - {fileID: 0}
  - {fileID: 0}
  - {fileID: 0}
--- !u!114 &11400010
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100076}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 6fbdb78d894664a6cb7ab118080ae01d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  handModelPalmWidth: .0850000009
  fingers:
  - {fileID: 11400000}
  - {fileID: 11400008}
  - {fileID: 11400006}
  - {fileID: 11400002}
  - {fileID: 11400004}
  palm: {fileID: 400070}
  forearm: {fileID: 400078}
  wristJoint: {fileID: 0}
  elbowJoint: {fileID: 0}
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 100076}
  m_IsPrefabParent: 1