view Orchestland/Assets/LeapMotion/Scenes/HandDetection.unity @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
parents
children
line wrap: on
line source

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
SceneSettings:
  m_ObjectHideFlags: 0
  m_PVSData: 
  m_PVSObjectsArray: []
  m_PVSPortalsArray: []
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: .25
    backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 6
  m_Fog: 0
  m_FogColor: {r: .5, g: .5, b: .5, a: 1}
  m_FogMode: 3
  m_FogDensity: .00999999978
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: .200000003, g: .200000003, b: .200000003, a: 1}
  m_AmbientEquatorColor: {r: .200000003, g: .200000003, b: .200000003, a: 1}
  m_AmbientGroundColor: {r: .200000003, g: .200000003, b: .200000003, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 3
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: .5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
--- !u!127 &3
LevelGameManager:
  m_ObjectHideFlags: 0
--- !u!157 &4
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 5
  m_GIWorkflowMode: 1
  m_LightmapsMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_TemporalCoherenceThreshold: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 1
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 3
    m_Resolution: 1
    m_BakeResolution: 50
    m_TextureWidth: 1024
    m_TextureHeight: 1024
    m_AOMaxDistance: 1
    m_Padding: 2
    m_CompAOExponent: 0
    m_LightmapParameters: {fileID: 0}
    m_TextureCompression: 0
    m_FinalGather: 0
    m_FinalGatherRayCount: 1024
  m_LightmapSnapshot: {fileID: 0}
  m_RuntimeCPUUsage: 25
--- !u!196 &5
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentRadius: .5
    agentHeight: 2
    agentSlope: 45
    agentClimb: .400000006
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    accuratePlacement: 0
    minRegionArea: 2
    cellSize: .166666657
    manualCellSize: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &347710390
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 100000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
  m_PrefabInternal: {fileID: 1461732834}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 347710391}
  - 114: {fileID: 805507377}
  m_Layer: 0
  m_Name: HandController
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &347710391
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
  m_PrefabInternal: {fileID: 1461732834}
  m_GameObject: {fileID: 347710390}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -4, z: 6}
  m_LocalScale: {x: 20, y: 20, z: 20}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!1 &611089955
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 611089959}
  - 33: {fileID: 611089958}
  - 23: {fileID: 611089956}
  - 65: {fileID: 611089957}
  - 114: {fileID: 611089960}
  m_Layer: 0
  m_Name: Quad
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!23 &611089956
MeshRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611089955}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_Materials:
  - {fileID: 2100000, guid: 141997b68aee5e24abcdd99b85e67738, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!65 &611089957
BoxCollider:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611089955}
  m_Material: {fileID: 0}
  m_IsTrigger: 1
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: .5}
--- !u!33 &611089958
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611089955}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &611089959
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611089955}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 6}
  m_LocalScale: {x: 20, y: 20, z: 20}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 3
--- !u!114 &611089960
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611089955}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 8fa493ee6ac51924f94835492671dcce, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  leap_controller_: {fileID: 805507377}
--- !u!114 &805507377
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 11400000, guid: c9f2277f2b4414ff9abf05e783890171,
    type: 2}
  m_PrefabInternal: {fileID: 1461732834}
  m_GameObject: {fileID: 347710390}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 2c4e0350c46ae405b8db39262c18b8f5, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  separateLeftRight: 1
  leftGraphicsModel: {fileID: 11400000, guid: 9ae8a8acf486840e19397b18a914d915, type: 2}
  leftPhysicsModel: {fileID: 11460542, guid: dc02f2d83c1ac4b4d9b4ec82df1b1732, type: 2}
  rightGraphicsModel: {fileID: 11400010, guid: 0c6c9cacc3ef1487daa06cb206b2f421, type: 2}
  rightPhysicsModel: {fileID: 11460542, guid: dc02f2d83c1ac4b4d9b4ec82df1b1732, type: 2}
  handParent: {fileID: 0}
  toolModel: {fileID: 0}
  isHeadMounted: 0
  mirrorZAxis: 0
  destroyHands: 1
  handMovementScale: {x: 1, y: 1, z: 1}
  enableRecordPlayback: 0
  recordingAsset: {fileID: 0}
  recorderSpeed: 1
  recorderLoop: 1
--- !u!1 &871468150
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 871468155}
  - 20: {fileID: 871468154}
  - 124: {fileID: 871468153}
  - 92: {fileID: 871468152}
  - 81: {fileID: 871468151}
  m_Layer: 0
  m_Name: Camera
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &871468151
AudioListener:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 871468150}
  m_Enabled: 1
--- !u!92 &871468152
Behaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 871468150}
  m_Enabled: 1
--- !u!124 &871468153
Behaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 871468150}
  m_Enabled: 1
--- !u!20 &871468154
Camera:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 871468150}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 1
  m_BackGroundColor: {r: .192156866, g: .301960796, b: .474509805, a: .0196078438}
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: .300000012
  far clip plane: 1000
  field of view: 60
  orthographic: 0
  orthographic size: 5
  m_Depth: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_HDR: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: .0219999999
  m_StereoMirrorMode: 0
--- !u!4 &871468155
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 871468150}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 1
--- !u!1001 &1461732834
Prefab:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications:
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_LocalPosition.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_LocalPosition.y
      value: -4
      objectReference: {fileID: 0}
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_LocalPosition.z
      value: 6
      objectReference: {fileID: 0}
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_LocalRotation.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_LocalRotation.y
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_LocalRotation.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_LocalRotation.w
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_RootOrder
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_LocalScale.x
      value: 20
      objectReference: {fileID: 0}
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_LocalScale.y
      value: 20
      objectReference: {fileID: 0}
    - target: {fileID: 400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: m_LocalScale.z
      value: 20
      objectReference: {fileID: 0}
    - target: {fileID: 11400000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
      propertyPath: handParent
      value: 
      objectReference: {fileID: 0}
    m_RemovedComponents:
    - {fileID: 11424590, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
  m_ParentPrefab: {fileID: 100100000, guid: c9f2277f2b4414ff9abf05e783890171, type: 2}
  m_RootGameObject: {fileID: 347710390}
  m_IsPrefabParent: 0
--- !u!1 &2090647445
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 2090647447}
  - 108: {fileID: 2090647446}
  m_Layer: 0
  m_Name: Directional light
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!108 &2090647446
Light:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2090647445}
  m_Enabled: 1
  serializedVersion: 6
  m_Type: 1
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_Intensity: 1
  m_Range: 10
  m_SpotAngle: 30
  m_CookieSize: 10
  m_Shadows:
    m_Type: 0
    m_Resolution: -1
    m_Strength: 1
    m_Bias: .0500000007
    m_NormalBias: .400000006
  m_Cookie: {fileID: 0}
  m_DrawHalo: 0
  m_Flare: {fileID: 0}
  m_RenderMode: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_Lightmapping: 1
  m_BounceIntensity: 1
  m_ShadowRadius: 0
  m_ShadowAngle: 0
  m_AreaSize: {x: 1, y: 1}
--- !u!4 &2090647447
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2090647445}
  m_LocalRotation: {x: .408217937, y: -.234569728, z: .109381661, w: .875426114}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 2