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view Orchestland/Assets/LeapMotion/Scripts/Utils/EnableUpdateOrdering.cs @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2015 23:09:20 +0900 |
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using UnityEngine; using System.Collections; using System.Collections.Generic; /// <summary> /// Execution ordering is determined by enable ordering. /// Provided that scripts can begin disabled, this will /// activate scripts in the desired order. /// </summary> public class EnableUpdateOrdering : MonoBehaviour { public List<MonoBehaviour> ordering; // Use this for initialization void Start () { foreach (MonoBehaviour script in ordering) { if (script == null) continue; script.enabled = true; } } }