Mercurial > hg > Game > Games
view Orchestland/Assets/LeapMotion/Scripts/Utils/StretchToScreen.cs @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
---|---|
date | Fri, 17 Jul 2015 23:09:20 +0900 |
parents | |
children |
line wrap: on
line source
/******************************************************************************\ * Copyright (C) Leap Motion, Inc. 2011-2014. * * Leap Motion proprietary. Licensed under Apache 2.0 * * Available at http://www.apache.org/licenses/LICENSE-2.0.html * \******************************************************************************/ using UnityEngine; using System.Collections; public class StretchToScreen : MonoBehaviour { void Awake() { GetComponent<GUITexture>().pixelInset = new Rect(0.0f, 0.0f, Screen.width, Screen.height); } }