Mercurial > hg > Game > Games
view Orchestland/Assets/LeapMotion/Widgets/Scripts/Interfaces/AnalogInteractionHandler.cs @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2015 23:09:20 +0900 |
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using System; namespace LMWidgets { // Interface to define the expected events provided by a widget with analog, or continuous, interactions (ex. a slider). public interface AnalogInteractionHandler<T> : BinaryInteractionHandler<T> { //Fires while the widget is being interacted with. event EventHandler<LMWidgets.EventArg<T>> ChangeHandler; } }