view Orchestland/Assets/LeapMotion/Widgets/Scripts/Interfaces/AnalogInteractionHandler.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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using System;

namespace LMWidgets { 
  // Interface to define the expected events provided by a widget with analog, or continuous, interactions (ex. a slider).
  public interface AnalogInteractionHandler<T> : BinaryInteractionHandler<T> {
    //Fires while the widget is being interacted with.
    event EventHandler<LMWidgets.EventArg<T>> ChangeHandler;
  }
}