view Orchestland/Assets/LeapMotion/Widgets/Scripts/Interfaces/BinaryInteractionHandler.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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using System;

namespace LMWidgets {
  // Interface to define the expected events provided by a widget with binary interactions (ex. a button).
  public interface BinaryInteractionHandler<T>  {
    // Fires when interaction with the widget starts.
    event EventHandler<LMWidgets.EventArg<T>> StartHandler;
    
    //Fires when interaction with the widget ends.
    event EventHandler<LMWidgets.EventArg<T>> EndHandler;
  }
}