view Orchestland/Assets/LeapMotion/Widgets/Scripts/Interfaces/IDataBoundWidget.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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using UnityEngine;
using System.Collections;

namespace LMWidgets {
  public interface IDataBoundWidget <WidgetType, PayloadType> where WidgetType : IDataBoundWidget<WidgetType, PayloadType>{
    // Stop listening to any previous data binder and start listening to the new one.
    void RegisterDataBinder (DataBinder<WidgetType, PayloadType> dataBinder);
    
    // Stop listening to any previous data binder.
    void UnregisterDataBinder ();

    void SetWidgetValue(PayloadType value);
  }
}