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view Orchestland/Assets/LeapMotion/Widgets/Scripts/Interfaces/IDataBoundWidget.cs @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2015 23:09:20 +0900 |
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using UnityEngine; using System.Collections; namespace LMWidgets { public interface IDataBoundWidget <WidgetType, PayloadType> where WidgetType : IDataBoundWidget<WidgetType, PayloadType>{ // Stop listening to any previous data binder and start listening to the new one. void RegisterDataBinder (DataBinder<WidgetType, PayloadType> dataBinder); // Stop listening to any previous data binder. void UnregisterDataBinder (); void SetWidgetValue(PayloadType value); } }