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view Orchestland/Assets/LeapMotion/Widgets/Scripts/SliderActivationManager.cs @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2015 23:09:20 +0900 |
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using UnityEngine; using System.Collections; using LMWidgets; public class SliderActivationManager : DataBinderToggle { [SerializeField] SliderBase slider; override public bool GetCurrentData() { return slider.Interactable; } override protected void setDataModel(bool value) { slider.Interactable = value; } }