view Orchestland/Assets/LeapMotion/Widgets/Scripts/SliderActivationManager.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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´╗┐using UnityEngine;
using System.Collections;
using LMWidgets;

public class SliderActivationManager : DataBinderToggle {
  [SerializeField]
  SliderBase slider;

  override public bool GetCurrentData() {
    return slider.Interactable;
  }

  override protected void setDataModel(bool value) {
    slider.Interactable = value;
  }
}