view Orchestland/Assets/Scripts/BpmView.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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using UnityEngine;
using System.Collections;

public class BpmView : MonoBehaviour {
	public TempoCheck tempoCheck;

	TextMesh text_mesh;
	// Use this for initialization
	void Start () {
		text_mesh = GetComponent<TextMesh> ();
	}
	
	// Update is called once per frame
	void Update () {
		text_mesh.text = Mathf.FloorToInt(tempoCheck.GetTempoAverage ()).ToString();
	}
}