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view Orchestland/Assets/Scripts/BpmView.cs @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2015 23:09:20 +0900 |
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using UnityEngine; using System.Collections; public class BpmView : MonoBehaviour { public TempoCheck tempoCheck; TextMesh text_mesh; // Use this for initialization void Start () { text_mesh = GetComponent<TextMesh> (); } // Update is called once per frame void Update () { text_mesh.text = Mathf.FloorToInt(tempoCheck.GetTempoAverage ()).ToString(); } }