Mercurial > hg > Game > Games
view Orchestland/ProjectSettings/Physics2DSettings.asset @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
---|---|
date | Fri, 17 Jul 2015 23:09:20 +0900 |
parents | |
children |
line wrap: on
line source
%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!19 &1 Physics2DSettings: m_ObjectHideFlags: 0 m_Gravity: {x: 0, y: -9.81000042} m_DefaultMaterial: {fileID: 0} m_VelocityIterations: 8 m_PositionIterations: 3 m_VelocityThreshold: 1 m_MaxLinearCorrection: .200000003 m_MaxAngularCorrection: 8 m_MaxTranslationSpeed: 100 m_MaxRotationSpeed: 360 m_MinPenetrationForPenalty: .00999999978 m_BaumgarteScale: .200000003 m_BaumgarteTimeOfImpactScale: .75 m_TimeToSleep: .5 m_LinearSleepTolerance: .00999999978 m_AngularSleepTolerance: 2 m_RaycastsHitTriggers: 1 m_RaycastsStartInColliders: 1 m_ChangeStopsCallbacks: 0 m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff