Mercurial > hg > Game > Games
view Chapter5/Assets/Metal textures pack/pattern 21/Metal pattern 21.mat @ 2:fdab88fc2cb9
add game projects
author | Yuta ANSE <e135745@ie.u-ryukyu.ac.jp> |
---|---|
date | Fri, 17 Jul 2015 23:14:45 +0900 |
parents | |
children |
line wrap: on
line source
%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Metal pattern 21 m_Shader: {fileID: 4, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: data: first: name: _MainTex second: m_Texture: {fileID: 2800000, guid: 222cb6744dc3c3d40b823d7d8cd539f5, type: 3} m_Scale: {x: 3, y: 3} m_Offset: {x: 0, y: 0} data: first: name: _BumpMap second: m_Texture: {fileID: 2800000, guid: c609c65887e98af49a4f8a7cb3c4299a, type: 3} m_Scale: {x: 3, y: 3} m_Offset: {x: 0, y: 0} m_Floats: data: first: name: _Shininess second: .240052491 m_Colors: data: first: name: _Color second: {r: 1, g: 1, b: 1, a: 1} data: first: name: _SpecColor second: {r: 1, g: 1, b: 1, a: 1}