/******************************************************************************\ * Copyright (C) Leap Motion, Inc. 2011-2014. * * Leap Motion proprietary. Licensed under Apache 2.0 * * Available at http://www.apache.org/licenses/LICENSE-2.0.html * \******************************************************************************/ using UnityEngine; using System.Collections; public class ResetCollisionsOnBreak : MonoBehaviour { public Collider[] collidersToReset; void OnJointBreak() { for (int i = 0; i < collidersToReset.Length; ++i) { collidersToReset[i].GetComponent().enabled = false; collidersToReset[i].GetComponent().enabled = true; } } }