Shader "Toon/Lighted Outline" { Properties { _Color ("Main Color", Color) = (0.5,0.5,0.5,1) _OutlineColor ("Outline Color", Color) = (0,0,0,1) _Outline ("Outline width", Range (.002, 0.03)) = .005 _MainTex ("Base (RGB)", 2D) = "white" {} _Ramp ("Toon Ramp (RGB)", 2D) = "gray" {} } SubShader { Tags { "RenderType"="Opaque" } UsePass "Toon/Lighted/FORWARD" UsePass "Toon/Basic Outline/OUTLINE" } Fallback "Toon/Lighted" }