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1 function createFromXMLfile(gl,url){
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2 if(gl.obj == undefined) gl.obj = new Object();
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3 var xmlChara = new Object();
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4 xmlChara = parsePanel(url);
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5 for (var name in xmlChara)
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6 {
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7 gl.obj[name] = makeXmlObj(gl, xmlChara[name]);
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8 gl.obj[name].texture = loadImageTexture(gl, xmlChara[name].image);
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9 gl.obj[name].name = name;
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10 }
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11 }
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12
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13 /*
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14 function createFromXMLfile(gl, url)
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15 {
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16 xml = new Object();
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17 var xmlChara = new Object();
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18 xmlChara = parsePanel(url);
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19 for (var name in xmlChara)
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20 {
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21 xml[name] = makeXmlObj(gl, xmlChara[name]);
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22 xml[name].texture = loadImageTexture(gl, xmlChara[name].image);
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23 }
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24 return xml[name]
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25 }
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26 */
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27
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28
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29 function parsePanel(url) {
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30 var http = new JKL.ParseXML(url);
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31 var data = http.parse()["OBJECT-3D"];
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32 var xmlObj = new Object();
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33
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34 if (data["surface"][0]) {
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35 for (var i in data["surface"]) {
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36 var obj = xmlObj[data["surface"][i]["name"]] = new Object();
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37 obj.vertex = splitVector(data["surface"][i]["coordinate"]);
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38 obj.normal = splitVector(data["surface"][i]["normal"]);
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39 obj.texCoords = splitVector(data["surface"][i]["texture"]);
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40 obj.model = splitVector(data["surface"][i]["model"]);
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41 var xmlObjImage = data["surface"][i]["image"];
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42 obj.image = 'data:image/png;base64,'+xmlObjImage["#text"];
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43 }
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44 } else {
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45 var obj = xmlObj[data["surface"]["name"]] = new Object();
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46 obj.vertex = splitVector(data["surface"]["coordinate"]);
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47 obj.normal = splitVector(data["surface"]["normal"]);
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48 obj.texCoords = splitVector(data["surface"]["texture"]);
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49 obj.model = splitVector(data["surface"]["model"]);
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50 var xmlObjImage = data["surface"]["image"];
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51 obj.image = 'data:image/png;base64,'+xmlObjImage["#text"];
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52 }
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53 return xmlObj;
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54 }
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55
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56 function splitVector(str) {
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57 // return str.replace(/^\s+/g, "").replace(/\s+/g, " ").split(" ");
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58 return str.replace(/^\s+/g, "").replace(/\s+/g, " ").replace(/\s$/g, "").split(" ");
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59 }
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60
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61 function makeXmlObj(ctx, xmlObj)
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62 {
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63
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64 var model = new Object();
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65 model.x = parseFloat(xmlObj.model[0]);
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66 model.y = parseFloat(xmlObj.model[1]);
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67 model.z = parseFloat(xmlObj.model[2]);
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68
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69 var geometryData = [ ];
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70 var normalData = [ ];
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71 var texCoordData = [ ];
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72 var indexData = [ ];
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73 var index = 0;
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74 var xmax = 0;
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75 var xmin = 0;
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76 var ymax = 0;
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77 var ymin = 0;
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78
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79
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80 for(var i=0; xmlObj.vertex[i]; i+=3){
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81 geometryData.push(parseFloat(xmlObj.vertex[i]) - model.x);
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82 geometryData.push(parseFloat(xmlObj.vertex[i+1]) - model.y);
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83 geometryData.push(parseFloat(xmlObj.vertex[i+2]) - model.z);
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84 if ( (i % 3) == 0) {
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85 indexData.push(index);
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86 index++;
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87 }
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88 //オブジェクトの最大・最小のx,y座標を求める
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89 if ( i == 0) {
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90 xmax = geometryData[0];
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91 xmin = geometryData[0];
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92 ymax = geometryData[1];
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93 ymin = geometryData[1];
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94 }
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95 if ( i > 0 ){
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96 xmax = Math.max( xmax, geometryData[i]);
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97 xmin = Math.min( xmin, geometryData[i]);
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98 ymax = Math.max( ymax, geometryData[i+1]);
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99 ymin = Math.min( ymin, geometryData[i+1]);
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100 }
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101
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102 }
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103 for(i=0; xmlObj.texCoords[i]; i++){
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104 texCoordData.push(parseFloat(xmlObj.texCoords[i]));
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105
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106 }
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107 for(i=0; xmlObj.normal[i]; i+=3){
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108 normalData.push(parseFloat(xmlObj.normal[i]));
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109 normalData.push(parseFloat(xmlObj.normal[i+1]));
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110 normalData.push(parseFloat(xmlObj.normal[i+2]));
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111 }
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112
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113 var retval = { };
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114 //オブジェクトの横幅,縦幅を求める
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115 retval.w = xmax - xmin;
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116 retval.h = ymax - ymin;
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117
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118 retval.normalObject = ctx.createBuffer();
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119 ctx.bindBuffer(ctx.ARRAY_BUFFER, retval.normalObject);
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120 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(normalData), ctx.STATIC_DRAW);
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121
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122 retval.texCoordObject = ctx.createBuffer();
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123 ctx.bindBuffer(ctx.ARRAY_BUFFER, retval.texCoordObject);
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124 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(texCoordData), ctx.STATIC_DRAW);
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125
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126 retval.vertexObject = ctx.createBuffer();
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127 ctx.bindBuffer(ctx.ARRAY_BUFFER, retval.vertexObject);
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128 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(geometryData), ctx.STATIC_DRAW);
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129
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130 retval.numIndices = indexData.length;
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131 retval.indexObject = ctx.createBuffer();
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132 ctx.bindBuffer(ctx.ELEMENT_ARRAY_BUFFER, retval.indexObject);
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133 ctx.bufferData(ctx.ELEMENT_ARRAY_BUFFER, new Uint16Array(indexData), ctx.STREAM_DRAW);
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134
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135 return retval;
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136 }
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137
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