Mercurial > hg > Game > WebGL
comparison dandy/resources/const.js @ 1:54589bb5e57d
add dandy
author | Nobuyasu Oshiro <dimolto@cr.ie.u-ryukyu.ac.jp> |
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date | Thu, 23 Feb 2012 14:51:33 +0900 |
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0:718974a1a32b | 1:54589bb5e57d |
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1 const PLAYER_LEFTMOVE = 1; | |
2 const PLAYER_TURNTOLEFT = 2; | |
3 const PLAYER_IDLE = 3; | |
4 const PLAYER_TURNTORIGHT = 4; | |
5 const PLAYER_RIGHTMOVE = 5; | |
6 const BLUEBULLET_LEFT = 6; | |
7 const BLUEBULLET_RIGHT = 7; | |
8 const REDBULLET = 8; | |
9 const LONGLASER = 9; | |
10 const GAUGE_PANEL = 10; | |
11 const OFFENSIVEPOWER_GAUGE = 11; | |
12 const BURNER = 12; | |
13 const LOCKON_SIGHT = 13; | |
14 const SPECIAL_LASERGAUGE = 14; | |
15 const DIFFENSIVEPOWER_GAUGE = 15; | |
16 const GREENBULLET = 16; | |
17 const BULEBARRIER = 17; | |
18 const FONT_PLAYER_1 = 18; | |
19 const FONT_GAMEOVER = 19; | |
20 const FONT_0 = 20; | |
21 const FONT_1 = 21; | |
22 const FONT_2 = 22; | |
23 const FONT_3 = 23; | |
24 const FONT_4 = 24; | |
25 const FONT_5 = 25; | |
26 const FONT_6 = 26; | |
27 const FONT_7 = 27; | |
28 const FONT_8 = 28; | |
29 const FONT_9 = 29; | |
30 const REDBOMB_ANIM_0 = 30; | |
31 const REDBOMB_ANIM_1 = 31; | |
32 const REDBOMB_ANIM_2 = 32; | |
33 const REDBOMB_ANIM_3 = 33; | |
34 const REDBOMB_ANIM_4 = 34; | |
35 const REDBOMB_ANIM_5 = 35; | |
36 const REDBOMB_ANIM_6 = 36; | |
37 const REDBOMB_ANIM_7 = 37; | |
38 const FONT_HIGE = 38; | |
39 const GREENBOMB_ANIM_0 = 40; | |
40 const GREENBOMB_ANIM_1 = 41; | |
41 const GREENBOMB_ANIM_2 = 42; | |
42 const GREENBOMB_ANIM_3 = 43; | |
43 const GREENBOMB_ANIM_4 = 44; | |
44 const GREENBOMB_ANIM_5 = 45; | |
45 const GREENBOMB_ANIM_6 = 46; | |
46 const GREENBOMB_ANIM_7 = 47; | |
47 const INFLATION_GAUGE = 48; | |
48 const INFLATION_METER = 49; | |
49 const ENEMY_GREENCRAB = 50; | |
50 const ENEMY_PLANE = 51; | |
51 const ENEMY_REDBULLET = 52; | |
52 const FONT_PUSHSTART = 53; | |
53 const BOSS1_ORGAN = 54; | |
54 const ENEMY_LASER = 55; | |
55 const ENEMY_BLUEBULLET = 56; | |
56 const ENEMY_LIGHTNING = 57; | |
57 const ENEMY_LASERSPLOSH_0 = 58; | |
58 const ENEMY_LASERSPLOSH_1 = 59; | |
59 const ENEMY_LASERSPLOSH_2 = 60; | |
60 const ENEMY_LASERSPLOSH_3 = 61; | |
61 const ASTEROID = 62; | |
62 const ORBITMACHINE = 63; | |
63 const BOSS2_BODY = 64; | |
64 const BOSS2_RIGHTSHOULDER = 65; | |
65 const BOSS2_LEFTSHOULDER = 66; | |
66 const BOSS2_RIGHTARM = 67; | |
67 const BOSS2_LEFTARM = 68; | |
68 const BOSS2_BATTERY = 69; | |
69 const BOSS2_OPENBATTERY = 70; | |
70 const BOSS2_BROKENHATCH = 71; | |
71 const BOSS2_DUMMY = 72; | |
72 const BOSS2_RIGHTSHOULDERUP = 73; | |
73 const BOSS2_LEFTSHOULDERUP = 74; | |
74 const BOSS2_LEFTSHOULDERGIRD = 75; | |
75 const BOSS2_RIGHTARMBATTERY = 76; | |
76 const BOSS2_LEFTARMBATTERY = 77; | |
77 const BOSS2_RIGHTHAND = 78; | |
78 const BOSS2_RIGHTPALM = 79; | |
79 const BOSS2_LEFTHAND = 80; | |
80 const BOSS2_LEFTPALM = 81; | |
81 const PLAYER_LASERSPLOSH_0 = 90; | |
82 const PLAYER_LASERSPLOSH_1 = 91; | |
83 const PLAYER_LASERSPLOSH_2 = 92; | |
84 const PLAYER_LASERSPLOSH_3 = 93; | |
85 const BOSS_POWERGAUGE = 94; | |
86 const BLACKHOLE = 100; | |
87 const FONT_DOYOUCONTINUE = 110; | |
88 const FONT_ALLSTAGECLEAR = 111; | |
89 const FONT_REST = 112; | |
90 const FONT_STAGE = 113; | |
91 const FONT_LINEOFZERO_000000 = 114; | |
92 const FONT_LINEOFZERO_0000000 = 115; | |
93 const FONT_THANKYOU = 116; | |
94 const FONT_NYSOFT = 117; | |
95 const FONT_1997YGGDRASIL = 118; | |
96 const FONT_SUPERDANDY = 119; | |
97 const FONT_1997YAS_K = 120; | |
98 const GUNBATTERY = 180; | |
99 const PURPLECORE = 181; | |
100 const SPACEFISH = 182; | |
101 const MISSILE = 183; | |
102 const BOSS3_BODY = 184; | |
103 const BODD4_BODY = 185; | |
104 const TITLEFONT_SUPER = 190; | |
105 const TITLEFONT_BATTLE = 191; | |
106 const TITLEFONT_EMPEROR = 192; | |
107 const GREENBARRIER = 193; | |
108 const REMAINDER = 194; | |
109 const EARTH = 195; | |
110 const BOSS_CORPSE = 196; |