comparison dandy/resources/sound.js @ 1:54589bb5e57d

add dandy
author Nobuyasu Oshiro <dimolto@cr.ie.u-ryukyu.ac.jp>
date Thu, 23 Feb 2012 14:51:33 +0900
parents
children
comparison
equal deleted inserted replaced
0:718974a1a32b 1:54589bb5e57d
1 var audio = window.Audio && new Audio("sound/sample.wav");
2 var audioShootA = window.Audio && new Audio("sound/shota.wav");
3 var audioShootB = window.Audio && new Audio("sound/shotb.wav");
4 var audioShootC = window.Audio && new Audio("sound/shotc.wav");
5 var audioShootR = window.Audio && new Audio("sound/ring.wav");
6 var audioOut = window.Audio && new Audio("sound/jikiout.wav");
7
8 function SoundPlay(n)
9 {
10 if(n == 0) audio && audio.play();
11 if(n == 1) audioShootA && audioShootA.play();
12 if(n == 2) audioShootB && audioShootB.play();
13 if(n == 3) audioShootC && audioShootC.play();
14 if(n == 4) audioShootR && audioShootR.play();
15 if(n == 5) audioOut && audioOut.play();
16
17
18
19 }
20
21 function SoundStop(n)
22 {
23 if(n == 0) audio.stop();
24 if(n == 1) audioShootA && audioShootA.stop();
25 if(n == 2) audioShootB && audioShootB.stop();
26 if(n == 3) audioShootC && audioShootC.stop();
27 if(n == 4) audioShootR && audioShootR.stop();
28 if(n == 5) audioOut && audioOut.stop();
29
30 }